refactor!: Rewrote device implementation macro once again
This time with a bit more though put into the design of the code, as a result the macro should be a lot more robust. This did result in the macro getting renamed from LuaDevice to Device as this should be _the_ Device macro. The attribute also got renamed from traits() to device(traits()) and the syntax got overhauled to allow for a bit more expression.
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@@ -2,7 +2,7 @@ use std::net::SocketAddr;
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use anyhow::Result;
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use async_trait::async_trait;
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use automation_macro::{LuaDevice, LuaDeviceConfig};
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use automation_macro::{Device, LuaDeviceConfig};
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use google_home::errors::ErrorCode;
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use google_home::traits::OnOff;
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use tracing::{error, trace, warn};
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@@ -19,8 +19,8 @@ pub struct Config {
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pub scene_id: String,
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}
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#[derive(Debug, Clone, LuaDevice)]
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#[traits(OnOff)]
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#[derive(Debug, Clone, Device)]
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#[device(traits(OnOff))]
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pub struct HueGroup {
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config: Config,
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}
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