Replaced impl_cast with a new and improved trait
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With this trait the impl_cast macros are no longer needed, simplifying
everything.
This commit also improved how the actual casting itself is handled.
This commit is contained in:
2024-05-05 00:33:21 +02:00
parent cde9654a78
commit 3689a52afd
16 changed files with 174 additions and 332 deletions

View File

@@ -11,7 +11,7 @@ use tracing::{debug, error, trace, warn};
use super::Device;
use crate::config::MqttDeviceConfig;
use crate::device_manager::{ConfigExternal, DeviceConfig, WrappedDevice};
use crate::devices::{As, DEFAULT_PRESENCE};
use crate::devices::DEFAULT_PRESENCE;
use crate::error::DeviceConfigError;
use crate::event::{OnMqtt, OnPresence};
use crate::messages::{ContactMessage, PresenceMessage};
@@ -60,20 +60,23 @@ impl DeviceConfig for ContactSensorConfig {
DeviceConfigError::MissingChild(device_name.into(), "OnOff".into()),
)?;
if !As::<dyn OnOff>::is(device.read().await.as_ref()) {
return Err(DeviceConfigError::MissingTrait(
device_name.into(),
"OnOff".into(),
));
}
if !trigger_config.timeout.is_zero()
&& !As::<dyn Timeout>::is(device.read().await.as_ref())
{
return Err(DeviceConfigError::MissingTrait(
device_name.into(),
"Timeout".into(),
));
let device = device.read().await;
if (device.as_ref().cast() as Option<&dyn OnOff>).is_none() {
return Err(DeviceConfigError::MissingTrait(
device_name.into(),
"OnOff".into(),
));
}
if trigger_config.timeout.is_zero()
&& (device.as_ref().cast() as Option<&dyn Timeout>).is_none()
{
return Err(DeviceConfigError::MissingTrait(
device_name.into(),
"Timeout".into(),
));
}
}
devices.push((device, false));
@@ -161,7 +164,7 @@ impl OnMqtt for ContactSensor {
if !self.is_closed {
for (light, previous) in &mut trigger.devices {
let mut light = light.write().await;
if let Some(light) = As::<dyn OnOff>::cast_mut(light.as_mut()) {
if let Some(light) = light.as_mut().cast_mut() as Option<&mut dyn OnOff> {
*previous = light.is_on().await.unwrap();
light.set_on(true).await.ok();
}
@@ -172,10 +175,12 @@ impl OnMqtt for ContactSensor {
if !previous {
// If the timeout is zero just turn the light off directly
if trigger.timeout.is_zero()
&& let Some(light) = As::<dyn OnOff>::cast_mut(light.as_mut())
&& let Some(light) = light.as_mut().cast_mut() as Option<&mut dyn OnOff>
{
light.set_on(false).await.ok();
} else if let Some(light) = As::<dyn Timeout>::cast_mut(light.as_mut()) {
} else if let Some(light) =
light.as_mut().cast_mut() as Option<&mut dyn Timeout>
{
light.start_timeout(trigger.timeout).await.unwrap();
}
// TODO: Put a warning/error on creation if either of this has to option to fail