Started work on fullfillment of requests
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169
google-home/src/fullfillment.rs
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169
google-home/src/fullfillment.rs
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use crate::{request::{Request, Intent, self}, device::GoogleHomeDeviceFullfillment, response::{sync, ResponsePayload, query, execute, Response}};
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pub struct GoogleHome {
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user_id: String,
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// Add credentials so we can notify google home of actions
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}
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impl GoogleHome {
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pub fn new(user_id: &str) -> Self {
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Self { user_id: user_id.into() }
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}
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pub fn handle_request(&self, request: Request, devices: Vec<&mut dyn GoogleHomeDeviceFullfillment>) -> Result<Response, anyhow::Error> {
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// @TODO What do we do if we actually get more then one thing in the input array, right now
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// we only respond to the first thing
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let payload = request
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.inputs
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.into_iter()
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.map(|input| match input {
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Intent::Sync => ResponsePayload::Sync(self.sync(&devices)),
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Intent::Query(payload) => ResponsePayload::Query(self.query(payload, &devices)),
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Intent::Execute(payload) => ResponsePayload::Execute(self.execute(payload, &devices)),
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}).next();
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match payload {
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Some(payload) => Ok(Response::new(request.request_id, payload)),
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_ => Err(anyhow::anyhow!("Something went wrong, expected at least ResponsePayload")),
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}
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}
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fn sync(&self, devices: &Vec<&mut dyn GoogleHomeDeviceFullfillment>) -> sync::Payload {
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let mut payload = sync::Payload::new(&self.user_id);
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payload.devices = devices.iter().map(|device| device.sync()).collect::<Vec<_>>();
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return payload;
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}
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fn query(&self, payload: request::query::Payload, devices: &Vec<&mut dyn GoogleHomeDeviceFullfillment>) -> query::Payload {
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return query::Payload::new();
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}
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fn execute(&self, payload: request::execute::Payload, devices: &Vec<&mut dyn GoogleHomeDeviceFullfillment>) -> execute::Payload {
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return execute::Payload::new();
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{request::Request, device::{GoogleHomeDevice, self}, types, traits};
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struct TestOutlet {
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on: bool,
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}
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impl TestOutlet {
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fn new() -> Self {
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Self { on: false }
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}
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}
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impl GoogleHomeDevice for TestOutlet {
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fn get_device_type(&self) -> types::Type {
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types::Type::Outlet
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}
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fn get_device_name(&self) -> device::Name {
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let mut name = device::Name::new("Nightstand");
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name.add_default_name("Outlet");
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name.add_nickname("Nightlight");
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return name;
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}
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fn get_id(&self) -> &str {
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return "bedroom/nightstand";
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}
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fn get_room_hint(&self) -> Option<String> {
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Some("Bedroom".into())
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}
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fn get_device_info(&self) -> Option<device::Info> {
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Some(device::Info {
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manufacturer: Some("Company".into()),
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model: Some("Outlet II".into()),
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hw_version: None,
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sw_version: None,
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})
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}
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}
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impl traits::OnOff for TestOutlet {
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fn is_on(&self) -> Result<bool, anyhow::Error> {
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Ok(self.on)
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}
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fn set_on(&mut self, on: bool) -> Result<(), anyhow::Error> {
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self.on = on;
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Ok(())
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}
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}
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impl traits::AsScene for TestOutlet {}
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struct TestScene {}
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impl TestScene {
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fn new() -> Self {
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Self {}
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}
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}
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impl GoogleHomeDevice for TestScene {
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fn get_device_type(&self) -> types::Type {
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types::Type::Scene
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}
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fn get_device_name(&self) -> device::Name {
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device::Name::new("Party")
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}
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fn get_id(&self) -> &str {
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return "living/party_mode";
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}
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fn get_room_hint(&self) -> Option<String> {
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Some("Living room".into())
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}
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}
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impl traits::Scene for TestScene {
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fn set_active(&self, _activate: bool) -> Result<(), anyhow::Error> {
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println!("Activating the party scene");
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Ok(())
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}
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}
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impl traits::AsOnOff for TestScene {}
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#[test]
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fn handle_sync() {
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let json = r#"{
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"requestId": "ff36a3cc-ec34-11e6-b1a0-64510650abcf",
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"inputs": [
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{
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"intent": "action.devices.SYNC"
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}
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]
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}"#;
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let req: Request = serde_json::from_str(json).unwrap();
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let gh = GoogleHome {
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user_id: "Dreaded_X".into(),
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};
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let mut device = TestOutlet::new();
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let mut scene = TestScene::new();
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let devices: Vec<&mut dyn GoogleHomeDeviceFullfillment> = vec![&mut device, &mut scene];
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let resp = gh.handle_request(req, devices).unwrap();
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let json = serde_json::to_string(&resp).unwrap();
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println!("{}", json)
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}
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}
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