feat: Notify when windows are left open when leaving
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This commit is contained in:
2025-10-10 01:12:58 +02:00
parent 06b3154733
commit b784cfed4a

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@@ -110,6 +110,35 @@ on_presence:add(function(presence)
}) })
end) end)
local window_sensors = {
add = function(self, f)
self[#self + 1] = f
end,
}
on_presence:add(function(presence)
if not presence then
local open = {}
for _, sensor in ipairs(window_sensors) do
if sensor:open_percent() > 0 then
local id = sensor:get_id()
print("Open window detected: " .. id)
table.insert(open, id)
end
end
if #open > 0 then
local message = table.concat(open, "\n")
ntfy:send_notification({
title = "Windows are open",
message = message,
tags = { "window" },
priority = "high",
})
end
end
end)
local function turn_off_when_away(device) local function turn_off_when_away(device)
on_presence:add(function(presence) on_presence:add(function(presence)
if not presence then if not presence then
@@ -553,6 +582,7 @@ local hallway_frontdoor = devices.ContactSensor.new({
battery_callback = check_battery, battery_callback = check_battery,
}) })
device_manager:add(hallway_frontdoor) device_manager:add(hallway_frontdoor)
window_sensors:add(hallway_frontdoor)
hallway_light_automation.door = hallway_frontdoor hallway_light_automation.door = hallway_frontdoor
local hallway_trash = devices.ContactSensor.new({ local hallway_trash = devices.ContactSensor.new({
@@ -614,35 +644,43 @@ device_manager:add(devices.HueSwitch.new({
battery_callback = check_battery, battery_callback = check_battery,
})) }))
device_manager:add(devices.ContactSensor.new({ local balcony = devices.ContactSensor.new({
name = "Balcony", name = "Balcony",
room = "Living Room", room = "Living Room",
sensor_type = "Door", sensor_type = "Door",
topic = mqtt_z2m("living/balcony"), topic = mqtt_z2m("living/balcony"),
client = mqtt_client, client = mqtt_client,
battery_callback = check_battery, battery_callback = check_battery,
})) })
device_manager:add(devices.ContactSensor.new({ device_manager:add(balcony)
window_sensors:add(balcony)
local living_window = devices.ContactSensor.new({
name = "Window", name = "Window",
room = "Living Room", room = "Living Room",
topic = mqtt_z2m("living/window"), topic = mqtt_z2m("living/window"),
client = mqtt_client, client = mqtt_client,
battery_callback = check_battery, battery_callback = check_battery,
})) })
device_manager:add(devices.ContactSensor.new({ device_manager:add(living_window)
window_sensors:add(living_window)
local bedroom_window = devices.ContactSensor.new({
name = "Window", name = "Window",
room = "Bedroom", room = "Bedroom",
topic = mqtt_z2m("bedroom/window"), topic = mqtt_z2m("bedroom/window"),
client = mqtt_client, client = mqtt_client,
battery_callback = check_battery, battery_callback = check_battery,
})) })
device_manager:add(devices.ContactSensor.new({ device_manager:add(bedroom_window)
window_sensors:add(bedroom_window)
local guest_window = devices.ContactSensor.new({
name = "Window", name = "Window",
room = "Guest Room", room = "Guest Room",
topic = mqtt_z2m("guest/window"), topic = mqtt_z2m("guest/window"),
client = mqtt_client, client = mqtt_client,
battery_callback = check_battery, battery_callback = check_battery,
})) })
device_manager:add(guest_window)
window_sensors:add(guest_window)
local storage_light = devices.LightBrightness.new({ local storage_light = devices.LightBrightness.new({
name = "Light", name = "Light",