Moved and improved hallways logic with lua
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This commit is contained in:
2024-12-06 01:27:35 +01:00
parent 9d4b52b511
commit e9f080ef19
7 changed files with 85 additions and 176 deletions

View File

@@ -112,10 +112,10 @@ automation.device_manager:add(IkeaRemote.new({
local function off_timeout(duration)
local timeout = Timeout.new()
return function(this, on)
return function(self, on)
if on then
timeout:start(duration, function()
this:set_on(false)
self:set_on(false)
end)
else
timeout:cancel()
@@ -188,26 +188,6 @@ automation.device_manager:add(IkeaOutlet.new({
client = mqtt_client,
}))
local hallway_bottom_lights = HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
login = hue_token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
timer_id = 1,
client = mqtt_client,
})
automation.device_manager:add(hallway_bottom_lights)
automation.device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/remote"),
callback = function(on)
hallway_bottom_lights:set_on(on)
end,
}))
local hallway_top_light = HueGroup.new({
identifier = "hallway_top_light",
ip = hue_ip,
@@ -235,6 +215,64 @@ automation.device_manager:add(HueSwitch.new({
end,
}))
local hallway_bottom_lights = HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
login = hue_token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
client = mqtt_client,
})
automation.device_manager:add(hallway_bottom_lights)
local hallway_light_automation = {
group = hallway_bottom_lights,
timeout = Timeout.new(),
state = {
door_open = false,
trash_open = false,
forced = false,
},
switch_callback = function(self, on)
self.timeout:cancel()
self.group:set_on(on)
self.state.forced = on
end,
door_callback = function(self, open)
self.state.door_open = open
if open then
self.timeout:cancel()
self.group:set_on(true)
elseif not self.state.forced then
self.timeout:start(debug and 10 or 60, function()
if not self.state.trash_open then
self.group:set_on(false)
end
end)
end
end,
trash_callback = function(self, open)
self.state.trash_open = open
if open then
self.group:set_on(true)
else
if not self.timeout:is_waiting() and not self.state.door_open and not self.state.forced then
self.group:set_on(false)
end
end
end,
}
automation.device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/remote"),
callback = function(on)
hallway_light_automation:switch_callback(on)
end,
}))
automation.device_manager:add(ContactSensor.new({
identifier = "hallway_frontdoor",
topic = mqtt_z2m("hallway/frontdoor"),
@@ -243,19 +281,17 @@ automation.device_manager:add(ContactSensor.new({
topic = mqtt_automation("presence/contact/frontdoor"),
timeout = debug and 10 or 15 * 60,
},
trigger = {
devices = { hallway_bottom_lights },
timeout = debug and 10 or 2 * 60,
},
callback = function(open)
hallway_light_automation:door_callback(open)
end,
}))
automation.device_manager:add(ContactSensor.new({
identifier = "hallway_trash",
topic = mqtt_z2m("hallway/trash"),
client = mqtt_client,
trigger = {
devices = { hallway_bottom_lights },
},
callback = function(open)
hallway_light_automation:trash_callback(open)
end,
}))
automation.device_manager:add(IkeaOutlet.new({