352654107a
feat: Added derive macro to implement IntoLua on structs that implement Serialize
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This can be very useful if you want to convert a data struct to a lua
table without having to write the boilerplane (however small it may
be).
It also adds the macro on several state structs so they can be
converted to lua in the upcoming ActionCallback refactor.
2025-09-08 04:06:00 +02:00
1b8566e593
refactor: Switch to async closures
2025-09-04 04:15:08 +02:00
5d342afb1f
Converted macro to derive macro
2025-08-31 03:54:20 +02:00
d2b01123b8
Made the impl_device macro more explicit about the implemented traits
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This also converts impl_device into a procedural macro and get rid of a
lot of "magic" that was happening.
2025-08-31 00:38:58 +02:00
c5262dcf35
Update to rust 1.89 and edition 2024
2025-08-31 00:38:58 +02:00
eefb476d7f
Added support for generic structs in LuaDeviceConfig
2024-12-08 01:53:04 +01:00
8877b24e84
Reorganized project
2024-12-08 00:15:03 +01:00
ae2c27551f
Initial upgrade to mlua 0.10
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2024-11-30 04:47:52 +01:00
98ab265fed
Improved Lua macro situation
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2024-07-25 00:49:10 +02:00
758500a071
Cleanup
2024-07-09 00:00:00 +02:00
9aa16e3ef8
Started actually using the google home trait macro
2024-07-09 00:00:00 +02:00
d84ff8ec8e
Initial google home trait macro
2024-07-08 23:59:59 +02:00
44a40d4dfa
LuaDevice macro now uses LuaDeviceCreate trait to create devices from configs
2024-05-07 00:05:37 +02:00
3e4ea8952a
Improved how devices are created, ntfy and presence are now treated like any other device
2024-05-07 00:05:36 +02:00
20feaa6308
Slight macro cleanup
2024-05-07 00:05:36 +02:00
55237a2ba2
Improved the internals of the LuaDeviceConfig macro and improve the
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usability of the macro
2024-05-07 00:05:36 +02:00
a2ee2ad71d
Added rename option to macro
2024-05-07 00:05:36 +02:00
f4a1b507e5
Everything needed to construct a new device is passed in through lua
2024-05-07 00:05:36 +02:00
bfc73c7bd3
Device config is now done through lua
2024-05-07 00:05:36 +02:00