local devices = require("automation:devices") local utils = require("automation:utils") local secrets = require("automation:secrets") local debug = require("automation:variables").debug and true or false print(_VERSION) local host = utils.get_hostname() print("Running @" .. host) --- @param topic string --- @return string local function mqtt_z2m(topic) return "zigbee2mqtt/" .. topic end --- @param topic string --- @return string local function mqtt_automation(topic) return "automation/" .. topic end --- @return fun(self: OnOffInterface, state: {state: boolean, power: number}) local function auto_off() local timeout = utils.Timeout.new() return function(self, state) if state.state and state.power < 100 then timeout:start(3, function() self:set_on(false) end) else timeout:cancel() end end end --- @param duration number --- @return fun(self: OnOffInterface, state: {state: boolean}) local function off_timeout(duration) local timeout = utils.Timeout.new() return function(self, state) if state.state then timeout:start(duration, function() self:set_on(false) end) else timeout:cancel() end end end local hallway_light_automation = { timeout = utils.Timeout.new(), forced = false, trash = nil, door = nil, } ---@return fun(_, on: boolean) function hallway_light_automation:switch_callback() return function(_, on) self.timeout:cancel() self.group.set_on(on) self.forced = on end end ---@return fun(_, open: boolean) function hallway_light_automation:door_callback() return function(_, open) if open then self.timeout:cancel() self.group.set_on(true) elseif not self.forced then self.timeout:start(debug and 10 or 2 * 60, function() if self.trash == nil or self.trash:open_percent() == 0 then self.group.set_on(false) end end) end end end ---@return fun(_, open: boolean) function hallway_light_automation:trash_callback() return function(_, open) if open then self.group.set_on(true) else if not self.timeout:is_waiting() and (self.door == nil or self.door:open_percent() == 0) and not self.forced then self.group.set_on(false) end end end end ---@return fun(_, state: { on: boolean }) function hallway_light_automation:light_callback() return function(_, state) if state.on and (self.trash == nil or self.trash:open_percent()) == 0 and (self.door == nil or self.door:open_percent() == 0) then -- If the door and trash are not open, that means the light got turned on manually self.timeout:cancel() self.forced = true elseif not state.on then -- The light is never forced when it is off self.forced = false end end end --- @class OnPresence --- @field [integer] fun(presence: boolean) local on_presence = {} --- @param f fun(presence: boolean) function on_presence:add(f) self[#self + 1] = f end --- @param device OnOffInterface local function turn_off_when_away(device) on_presence:add(function(presence) if not presence then device:set_on(false) end end) end --- @class WindowSensor --- @field [integer] OpenCloseInterface local window_sensors = {} --- @param sensor OpenCloseInterface function window_sensors:add(sensor) self[#self + 1] = sensor end --- @class OnLight --- @field [integer] fun(light: boolean) local on_light = {} --- @param f fun(light: boolean) function on_light:add(f) self[#self + 1] = f end --- @type {[string]: number} local low_battery = {} --- @param device DeviceInterface --- @param battery number local function check_battery(device, battery) local id = device:get_id() if battery < 15 then print("Device '" .. id .. "' has low battery: " .. tostring(battery)) low_battery[id] = battery else low_battery[id] = nil end end local ntfy_topic = secrets.ntfy_topic if ntfy_topic == nil then error("Ntfy topic is not specified") end local ntfy = devices.Ntfy.new({ topic = ntfy_topic, }) on_presence:add(function(presence) ntfy:send_notification({ title = "Presence", message = presence and "Home" or "Away", tags = { "house" }, priority = "low", actions = { { action = "broadcast", extras = { cmd = "presence", state = presence and "0" or "1", }, label = presence and "Set away" or "Set home", clear = true, }, }, }) end) on_presence:add(function(presence) if not presence then local open = {} for _, sensor in ipairs(window_sensors) do if sensor:open_percent() > 0 then local id = sensor:get_id() print("Open window detected: " .. id) table.insert(open, id) end end if #open > 0 then local message = table.concat(open, "\n") ntfy:send_notification({ title = "Windows are open", message = message, tags = { "window" }, priority = "high", }) end end end) local function notify_low_battery() -- Don't send notifications if there are now devices with low battery if next(low_battery) == nil then print("No devices with low battery") return end local lines = {} for name, battery in pairs(low_battery) do table.insert(lines, name .. ": " .. tostring(battery) .. "%") end local message = table.concat(lines, "\n") ntfy:send_notification({ title = "Low battery", message = message, tags = { "battery" }, priority = "default", }) end local hue_ip = "10.0.0.102" local hue_token = secrets.hue_token if hue_token == nil then error("Hue token is not specified") end local hue_bridge = devices.HueBridge.new({ identifier = "hue_bridge", ip = hue_ip, login = hue_token, flags = { presence = 41, darkness = 43, }, }) on_light:add(function(light) hue_bridge:set_flag("darkness", not light) end) on_presence:add(function(presence) hue_bridge:set_flag("presence", presence) end) local kitchen_lights = devices.HueGroup.new({ identifier = "kitchen_lights", ip = hue_ip, login = hue_token, group_id = 7, scene_id = "7MJLG27RzeRAEVJ", }) local living_lights = devices.HueGroup.new({ identifier = "living_lights", ip = hue_ip, login = hue_token, group_id = 1, scene_id = "SNZw7jUhQ3cXSjkj", }) local living_lights_relax = devices.HueGroup.new({ identifier = "living_lights", ip = hue_ip, login = hue_token, group_id = 1, scene_id = "eRJ3fvGHCcb6yNw", }) local hallway_top_light = devices.HueGroup.new({ identifier = "hallway_top_light", ip = hue_ip, login = hue_token, group_id = 83, scene_id = "QeufkFDICEHWeKJ7", }) local hallway_bottom_lights = devices.HueGroup.new({ identifier = "hallway_bottom_lights", ip = hue_ip, login = hue_token, group_id = 81, scene_id = "3qWKxGVadXFFG4o", }) local bedroom_lights = devices.HueGroup.new({ identifier = "bedroom_lights", ip = hue_ip, login = hue_token, group_id = 3, scene_id = "PvRs-lGD4VRytL9", }) local bedroom_lights_relax = devices.HueGroup.new({ identifier = "bedroom_lights", ip = hue_ip, login = hue_token, group_id = 3, scene_id = "60tfTyR168v2csz", }) local bedroom_air_filter = devices.AirFilter.new({ name = "Air Filter", room = "Bedroom", url = "http://10.0.0.103", }) local function create_devs(mqtt_client) on_presence:add(function(presence) mqtt_client:send_message(mqtt_automation("debug") .. "/presence", { state = presence, updated = utils.get_epoch(), }) end) on_light:add(function(light) mqtt_client:send_message(mqtt_automation("debug") .. "/darkness", { state = not light, updated = utils.get_epoch(), }) end) local devs = {} function devs:add(device) table.insert(self, device) end local presence_system = devices.Presence.new({ topic = mqtt_automation("presence/+/#"), client = mqtt_client, callback = function(_, presence) for _, f in ipairs(on_presence) do if type(f) == "function" then f(presence) end end end, }) devs:add(presence_system) devs:add(devices.LightSensor.new({ identifier = "living_light_sensor", topic = mqtt_z2m("living/light"), client = mqtt_client, min = 22000, max = 23500, callback = function(_, light) for _, f in ipairs(on_light) do if type(f) == "function" then f(light) end end end, })) devs:add(devices.HueSwitch.new({ name = "Switch", room = "Living", client = mqtt_client, topic = mqtt_z2m("living/switch"), left_callback = function() kitchen_lights:set_on(not kitchen_lights:on()) end, right_callback = function() living_lights:set_on(not living_lights:on()) end, right_hold_callback = function() living_lights_relax:set_on(true) end, battery_callback = check_battery, })) devs:add(devices.WakeOnLAN.new({ name = "Zeus", room = "Living Room", topic = mqtt_automation("appliance/living_room/zeus"), client = mqtt_client, mac_address = "30:9c:23:60:9c:13", broadcast_ip = "10.0.3.255", })) local living_mixer = devices.OutletOnOff.new({ name = "Mixer", room = "Living Room", topic = mqtt_z2m("living/mixer"), client = mqtt_client, }) turn_off_when_away(living_mixer) devs:add(living_mixer) local living_speakers = devices.OutletOnOff.new({ name = "Speakers", room = "Living Room", topic = mqtt_z2m("living/speakers"), client = mqtt_client, }) turn_off_when_away(living_speakers) devs:add(living_speakers) devs:add(devices.IkeaRemote.new({ name = "Remote", room = "Living Room", client = mqtt_client, topic = mqtt_z2m("living/remote"), single_button = true, callback = function(_, on) if on then if living_mixer:on() then living_mixer:set_on(false) living_speakers:set_on(false) else living_mixer:set_on(true) living_speakers:set_on(true) end else if not living_mixer:on() then living_mixer:set_on(true) else living_speakers:set_on(not living_speakers:on()) end end end, battery_callback = check_battery, })) --- @type OutletPower local kettle = devices.OutletPower.new({ outlet_type = "Kettle", name = "Kettle", room = "Kitchen", topic = mqtt_z2m("kitchen/kettle"), client = mqtt_client, callback = auto_off(), }) turn_off_when_away(kettle) devs:add(kettle) --- @param on boolean local function set_kettle(_, on) kettle:set_on(on) end devs:add(devices.IkeaRemote.new({ name = "Remote", room = "Bedroom", client = mqtt_client, topic = mqtt_z2m("bedroom/remote"), single_button = true, callback = set_kettle, battery_callback = check_battery, })) devs:add(devices.IkeaRemote.new({ name = "Remote", room = "Kitchen", client = mqtt_client, topic = mqtt_z2m("kitchen/remote"), single_button = true, callback = set_kettle, battery_callback = check_battery, })) local bathroom_light = devices.LightOnOff.new({ name = "Light", room = "Bathroom", topic = mqtt_z2m("bathroom/light"), client = mqtt_client, callback = off_timeout(debug and 60 or 45 * 60), }) devs:add(bathroom_light) devs:add(devices.Washer.new({ identifier = "bathroom_washer", topic = mqtt_z2m("bathroom/washer"), client = mqtt_client, threshold = 1, done_callback = function() ntfy:send_notification({ title = "Laundy is done", message = "Don't forget to hang it!", tags = { "womans_clothes" }, priority = "high", }) end, })) devs:add(devices.OutletOnOff.new({ name = "Charger", room = "Workbench", topic = mqtt_z2m("workbench/charger"), client = mqtt_client, callback = off_timeout(debug and 5 or 20 * 3600), })) local workbench_outlet = devices.OutletOnOff.new({ name = "Outlet", room = "Workbench", topic = mqtt_z2m("workbench/outlet"), client = mqtt_client, }) turn_off_when_away(workbench_outlet) devs:add(workbench_outlet) local workbench_light = devices.LightColorTemperature.new({ name = "Light", room = "Workbench", topic = mqtt_z2m("workbench/light"), client = mqtt_client, }) turn_off_when_away(workbench_light) devs:add(workbench_light) local delay_color_temp = utils.Timeout.new() devs:add(devices.IkeaRemote.new({ name = "Remote", room = "Workbench", client = mqtt_client, topic = mqtt_z2m("workbench/remote"), callback = function(_, on) delay_color_temp:cancel() if on then workbench_light:set_brightness(82) -- NOTE: This light does NOT support changing both the brightness and color -- temperature at the same time, so we first change the brightness and once -- that is complete we change the color temperature, as that is less likely -- to have to actually change. delay_color_temp:start(0.5, function() workbench_light:set_color_temperature(3333) end) else workbench_light:set_on(false) end end, battery_callback = check_battery, })) devs:add(devices.HueSwitch.new({ name = "SwitchBottom", room = "Hallway", client = mqtt_client, topic = mqtt_z2m("hallway/switchbottom"), left_callback = function() hallway_top_light:set_on(not hallway_top_light:on()) end, battery_callback = check_battery, })) devs:add(devices.HueSwitch.new({ name = "SwitchTop", room = "Hallway", client = mqtt_client, topic = mqtt_z2m("hallway/switchtop"), left_callback = function() hallway_top_light:set_on(not hallway_top_light:on()) end, battery_callback = check_battery, })) local hallway_storage = devices.LightBrightness.new({ name = "Storage", room = "Hallway", topic = mqtt_z2m("hallway/storage"), client = mqtt_client, callback = hallway_light_automation:light_callback(), }) turn_off_when_away(hallway_storage) devs:add(hallway_storage) -- TODO: Rework hallway_light_automation.group = { set_on = function(on) if on then hallway_storage:set_brightness(80) else hallway_storage:set_on(false) end hallway_bottom_lights:set_on(on) end, } devs:add(devices.IkeaRemote.new({ name = "Remote", room = "Hallway", client = mqtt_client, topic = mqtt_z2m("hallway/remote"), callback = hallway_light_automation:switch_callback(), battery_callback = check_battery, })) ---@param duration number ---@return fun(_, open: boolean) local function presence(duration) local timeout = utils.Timeout.new() return function(_, open) if open then timeout:cancel() if not presence_system:overall_presence() then mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), { state = true, updated = utils.get_epoch(), }) end else timeout:start(duration, function() mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), nil) end) end end end local hallway_frontdoor = devices.ContactSensor.new({ name = "Frontdoor", room = "Hallway", sensor_type = "Door", topic = mqtt_z2m("hallway/frontdoor"), client = mqtt_client, callback = { presence(debug and 10 or 15 * 60), hallway_light_automation:door_callback(), }, battery_callback = check_battery, }) devs:add(hallway_frontdoor) window_sensors:add(hallway_frontdoor) hallway_light_automation.door = hallway_frontdoor local hallway_trash = devices.ContactSensor.new({ name = "Trash", room = "Hallway", sensor_type = "Drawer", topic = mqtt_z2m("hallway/trash"), client = mqtt_client, callback = hallway_light_automation:trash_callback(), battery_callback = check_battery, }) devs:add(hallway_trash) hallway_light_automation.trash = hallway_trash local guest_light = devices.LightOnOff.new({ name = "Light", room = "Guest Room", topic = mqtt_z2m("guest/light"), client = mqtt_client, }) turn_off_when_away(guest_light) devs:add(guest_light) devs:add(devices.HueSwitch.new({ name = "Switch", room = "Bedroom", client = mqtt_client, topic = mqtt_z2m("bedroom/switch"), left_callback = function() bedroom_lights:set_on(not bedroom_lights:on()) end, left_hold_callback = function() bedroom_lights_relax:set_on(true) end, battery_callback = check_battery, })) local balcony = devices.ContactSensor.new({ name = "Balcony", room = "Living Room", sensor_type = "Door", topic = mqtt_z2m("living/balcony"), client = mqtt_client, battery_callback = check_battery, }) devs:add(balcony) window_sensors:add(balcony) local living_window = devices.ContactSensor.new({ name = "Window", room = "Living Room", topic = mqtt_z2m("living/window"), client = mqtt_client, battery_callback = check_battery, }) devs:add(living_window) window_sensors:add(living_window) local bedroom_window = devices.ContactSensor.new({ name = "Window", room = "Bedroom", topic = mqtt_z2m("bedroom/window"), client = mqtt_client, battery_callback = check_battery, }) devs:add(bedroom_window) window_sensors:add(bedroom_window) local guest_window = devices.ContactSensor.new({ name = "Window", room = "Guest Room", topic = mqtt_z2m("guest/window"), client = mqtt_client, battery_callback = check_battery, }) devs:add(guest_window) window_sensors:add(guest_window) local storage_light = devices.LightBrightness.new({ name = "Light", room = "Storage", topic = mqtt_z2m("storage/light"), client = mqtt_client, }) turn_off_when_away(storage_light) devs:add(storage_light) devs:add(devices.ContactSensor.new({ name = "Door", room = "Storage", sensor_type = "Door", topic = mqtt_z2m("storage/door"), client = mqtt_client, callback = function(_, open) if open then storage_light:set_brightness(100) else storage_light:set_on(false) end end, battery_callback = check_battery, })) devs.add = nil return devs end local mqtt_config = { host = ((host == "zeus" or host == "hephaestus") and "olympus.lan.huizinga.dev") or "mosquitto", port = 8883, client_name = "automation-" .. host, username = "mqtt", password = secrets.mqtt_password, tls = host == "zeus" or host == "hephaestus", } ---@type Config return { fulfillment = { openid_url = "https://login.huizinga.dev/api/oidc", }, mqtt = mqtt_config, devices = { create_devs, ntfy, hue_bridge, kitchen_lights, living_lights, living_lights_relax, hallway_top_light, hallway_bottom_lights, bedroom_lights, bedroom_lights_relax, bedroom_air_filter, }, schedule = { ["0 0 19 * * *"] = function() bedroom_air_filter:set_on(true) end, ["0 0 20 * * *"] = function() bedroom_air_filter:set_on(false) end, ["0 0 21 */1 * *"] = notify_low_battery, }, }