Files
automation_rs/config.lua
Dreaded_X be1602d0e2 feat(config)!: Move mqtt module to actual separate module
The automation:mqtt module now gets loaded in a similar way as the
automation:devices and automation:utils modules.
This leads to a breaking change where instantiating a new mqtt client
the device manager needs to be explicitly passed in.
2025-10-15 03:53:55 +02:00

718 lines
17 KiB
Lua

local devices = require("automation:devices")
local device_manager = require("automation:device_manager")
local utils = require("automation:utils")
local secrets = require("automation:secrets")
local debug = require("automation:variables").debug or false
print(_VERSION)
local host = utils.get_hostname()
print("Running @" .. host)
local function mqtt_z2m(topic)
return "zigbee2mqtt/" .. topic
end
local function mqtt_automation(topic)
return "automation/" .. topic
end
local fulfillment = {
openid_url = "https://login.huizinga.dev/api/oidc",
}
local mqtt_client = require("automation:mqtt").new(device_manager, {
host = ((host == "zeus" or host == "hephaestus") and "olympus.lan.huizinga.dev") or "mosquitto",
port = 8883,
client_name = "automation-" .. host,
username = "mqtt",
password = secrets.mqtt_password,
tls = host == "zeus" or host == "hephaestus",
})
local ntfy = devices.Ntfy.new({
topic = secrets.ntfy_topic,
})
device_manager:add(ntfy)
local low_battery = {}
local function check_battery(device, battery)
local id = device:get_id()
if battery < 15 then
print("Device '" .. id .. "' has low battery: " .. tostring(battery))
low_battery[id] = battery
else
low_battery[id] = nil
end
end
device_manager:schedule("0 0 21 */1 * *", function()
-- Don't send notifications if there are now devices with low battery
if next(low_battery) == nil then
print("No devices with low battery")
return
end
local lines = {}
for name, battery in pairs(low_battery) do
table.insert(lines, name .. ": " .. tostring(battery) .. "%")
end
local message = table.concat(lines, "\n")
ntfy:send_notification({
title = "Low battery",
message = message,
tags = { "battery" },
priority = "default",
})
end)
local on_presence = {
add = function(self, f)
self[#self + 1] = f
end,
}
local presence_system = devices.Presence.new({
topic = mqtt_automation("presence/+/#"),
client = mqtt_client,
callback = function(_, presence)
for _, f in ipairs(on_presence) do
if type(f) == "function" then
f(presence)
end
end
end,
})
device_manager:add(presence_system)
on_presence:add(function(presence)
ntfy:send_notification({
title = "Presence",
message = presence and "Home" or "Away",
tags = { "house" },
priority = "low",
actions = {
{
action = "broadcast",
extras = {
cmd = "presence",
state = presence and "0" or "1",
},
label = presence and "Set away" or "Set home",
clear = true,
},
},
})
end)
on_presence:add(function(presence)
mqtt_client:send_message(mqtt_automation("debug") .. "/presence", {
state = presence,
updated = utils.get_epoch(),
})
end)
local window_sensors = {
add = function(self, f)
self[#self + 1] = f
end,
}
on_presence:add(function(presence)
if not presence then
local open = {}
for _, sensor in ipairs(window_sensors) do
if sensor:open_percent() > 0 then
local id = sensor:get_id()
print("Open window detected: " .. id)
table.insert(open, id)
end
end
if #open > 0 then
local message = table.concat(open, "\n")
ntfy:send_notification({
title = "Windows are open",
message = message,
tags = { "window" },
priority = "high",
})
end
end
end)
local function turn_off_when_away(device)
on_presence:add(function(presence)
if not presence then
device:set_on(false)
end
end)
end
local on_light = {
add = function(self, f)
self[#self + 1] = f
end,
}
device_manager:add(devices.LightSensor.new({
identifier = "living_light_sensor",
topic = mqtt_z2m("living/light"),
client = mqtt_client,
min = 22000,
max = 23500,
callback = function(_, light)
for _, f in ipairs(on_light) do
if type(f) == "function" then
f(light)
end
end
end,
}))
on_light:add(function(light)
mqtt_client:send_message(mqtt_automation("debug") .. "/darkness", {
state = not light,
updated = utils.get_epoch(),
})
end)
local hue_ip = "10.0.0.102"
local hue_token = secrets.hue_token
local hue_bridge = devices.HueBridge.new({
identifier = "hue_bridge",
ip = hue_ip,
login = hue_token,
flags = {
presence = 41,
darkness = 43,
},
})
device_manager:add(hue_bridge)
on_light:add(function(light)
hue_bridge:set_flag("darkness", not light)
end)
on_presence:add(function(presence)
hue_bridge:set_flag("presence", presence)
end)
local kitchen_lights = devices.HueGroup.new({
identifier = "kitchen_lights",
ip = hue_ip,
login = hue_token,
group_id = 7,
scene_id = "7MJLG27RzeRAEVJ",
})
device_manager:add(kitchen_lights)
local living_lights = devices.HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "SNZw7jUhQ3cXSjkj",
})
device_manager:add(living_lights)
local living_lights_relax = devices.HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "eRJ3fvGHCcb6yNw",
})
device_manager:add(living_lights_relax)
device_manager:add(devices.HueSwitch.new({
name = "Switch",
room = "Living",
client = mqtt_client,
topic = mqtt_z2m("living/switch"),
left_callback = function()
kitchen_lights:set_on(not kitchen_lights:on())
end,
right_callback = function()
living_lights:set_on(not living_lights:on())
end,
right_hold_callback = function()
living_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
device_manager:add(devices.WakeOnLAN.new({
name = "Zeus",
room = "Living Room",
topic = mqtt_automation("appliance/living_room/zeus"),
client = mqtt_client,
mac_address = "30:9c:23:60:9c:13",
broadcast_ip = "10.0.3.255",
}))
local living_mixer = devices.OutletOnOff.new({
name = "Mixer",
room = "Living Room",
topic = mqtt_z2m("living/mixer"),
client = mqtt_client,
})
turn_off_when_away(living_mixer)
device_manager:add(living_mixer)
local living_speakers = devices.OutletOnOff.new({
name = "Speakers",
room = "Living Room",
topic = mqtt_z2m("living/speakers"),
client = mqtt_client,
})
turn_off_when_away(living_speakers)
device_manager:add(living_speakers)
device_manager:add(devices.IkeaRemote.new({
name = "Remote",
room = "Living Room",
client = mqtt_client,
topic = mqtt_z2m("living/remote"),
single_button = true,
callback = function(_, on)
if on then
if living_mixer:on() then
living_mixer:set_on(false)
living_speakers:set_on(false)
else
living_mixer:set_on(true)
living_speakers:set_on(true)
end
else
if not living_mixer:on() then
living_mixer:set_on(true)
else
living_speakers:set_on(not living_speakers:on())
end
end
end,
battery_callback = check_battery,
}))
local function kettle_timeout()
local timeout = utils.Timeout.new()
return function(self, state)
if state.state and state.power < 100 then
timeout:start(3, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
local kettle = devices.OutletPower.new({
outlet_type = "Kettle",
name = "Kettle",
room = "Kitchen",
topic = mqtt_z2m("kitchen/kettle"),
client = mqtt_client,
callback = kettle_timeout(),
})
turn_off_when_away(kettle)
device_manager:add(kettle)
local function set_kettle(_, on)
kettle:set_on(on)
end
device_manager:add(devices.IkeaRemote.new({
name = "Remote",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
device_manager:add(devices.IkeaRemote.new({
name = "Remote",
room = "Kitchen",
client = mqtt_client,
topic = mqtt_z2m("kitchen/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
local function off_timeout(duration)
local timeout = utils.Timeout.new()
return function(self, state)
if state.state then
timeout:start(duration, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
local bathroom_light = devices.LightOnOff.new({
name = "Light",
room = "Bathroom",
topic = mqtt_z2m("bathroom/light"),
client = mqtt_client,
callback = off_timeout(debug and 60 or 45 * 60),
})
device_manager:add(bathroom_light)
device_manager:add(devices.Washer.new({
identifier = "bathroom_washer",
topic = mqtt_z2m("bathroom/washer"),
client = mqtt_client,
threshold = 1,
done_callback = function()
ntfy:send_notification({
title = "Laundy is done",
message = "Don't forget to hang it!",
tags = { "womans_clothes" },
priority = "high",
})
end,
}))
device_manager:add(devices.OutletOnOff.new({
name = "Charger",
room = "Workbench",
topic = mqtt_z2m("workbench/charger"),
client = mqtt_client,
callback = off_timeout(debug and 5 or 20 * 3600),
}))
local workbench_outlet = devices.OutletOnOff.new({
name = "Outlet",
room = "Workbench",
topic = mqtt_z2m("workbench/outlet"),
client = mqtt_client,
})
turn_off_when_away(workbench_outlet)
device_manager:add(workbench_outlet)
local workbench_light = devices.LightColorTemperature.new({
name = "Light",
room = "Workbench",
topic = mqtt_z2m("workbench/light"),
client = mqtt_client,
})
turn_off_when_away(workbench_light)
device_manager:add(workbench_light)
local delay_color_temp = utils.Timeout.new()
device_manager:add(devices.IkeaRemote.new({
name = "Remote",
room = "Workbench",
client = mqtt_client,
topic = mqtt_z2m("workbench/remote"),
callback = function(_, on)
delay_color_temp:cancel()
if on then
workbench_light:set_brightness(82)
-- NOTE: This light does NOT support changing both the brightness and color
-- temperature at the same time, so we first change the brightness and once
-- that is complete we change the color temperature, as that is less likely
-- to have to actually change.
delay_color_temp:start(0.5, function()
workbench_light:set_color_temperature(3333)
end)
else
workbench_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
local hallway_top_light = devices.HueGroup.new({
identifier = "hallway_top_light",
ip = hue_ip,
login = hue_token,
group_id = 83,
scene_id = "QeufkFDICEHWeKJ7",
})
device_manager:add(devices.HueSwitch.new({
name = "SwitchBottom",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchbottom"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
device_manager:add(devices.HueSwitch.new({
name = "SwitchTop",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchtop"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
local hallway_light_automation = {
timeout = utils.Timeout.new(),
forced = false,
switch_callback = function(self)
return function(_, on)
self.timeout:cancel()
self.group.set_on(on)
self.forced = on
end
end,
door_callback = function(self)
return function(_, open)
if open then
self.timeout:cancel()
self.group.set_on(true)
elseif not self.forced then
self.timeout:start(debug and 10 or 2 * 60, function()
if self.trash == nil or self.trash:open_percent() == 0 then
self.group.set_on(false)
end
end)
end
end
end,
trash_callback = function(self)
return function(_, open)
if open then
self.group.set_on(true)
else
if
not self.timeout:is_waiting()
and (self.door == nil or self.door:open_percent() == 0)
and not self.forced
then
self.group.set_on(false)
end
end
end
end,
light_callback = function(self)
return function(_, state)
if
state.on
and (self.trash == nil or self.trash:open_percent()) == 0
and (self.door == nil or self.door:open_percent() == 0)
then
-- If the door and trash are not open, that means the light got turned on manually
self.timeout:cancel()
self.forced = true
elseif not state.on then
-- The light is never forced when it is off
self.forced = false
end
end
end,
}
local hallway_storage = devices.LightBrightness.new({
name = "Storage",
room = "Hallway",
topic = mqtt_z2m("hallway/storage"),
client = mqtt_client,
callback = hallway_light_automation:light_callback(),
})
turn_off_when_away(hallway_storage)
device_manager:add(hallway_storage)
local hallway_bottom_lights = devices.HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
login = hue_token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
})
device_manager:add(hallway_bottom_lights)
hallway_light_automation.group = {
set_on = function(on)
if on then
hallway_storage:set_brightness(80)
else
hallway_storage:set_on(false)
end
hallway_bottom_lights:set_on(on)
end,
}
local function presence(duration)
local timeout = utils.Timeout.new()
return function(_, open)
if open then
timeout:cancel()
if not presence_system:overall_presence() then
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), {
state = true,
updated = utils.get_epoch(),
})
end
else
timeout:start(duration, function()
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), nil)
end)
end
end
end
device_manager:add(devices.IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/remote"),
callback = hallway_light_automation:switch_callback(),
battery_callback = check_battery,
}))
local hallway_frontdoor = devices.ContactSensor.new({
name = "Frontdoor",
room = "Hallway",
sensor_type = "Door",
topic = mqtt_z2m("hallway/frontdoor"),
client = mqtt_client,
callback = {
presence(debug and 10 or 15 * 60),
hallway_light_automation:door_callback(),
},
battery_callback = check_battery,
})
device_manager:add(hallway_frontdoor)
window_sensors:add(hallway_frontdoor)
hallway_light_automation.door = hallway_frontdoor
local hallway_trash = devices.ContactSensor.new({
name = "Trash",
room = "Hallway",
sensor_type = "Drawer",
topic = mqtt_z2m("hallway/trash"),
client = mqtt_client,
callback = hallway_light_automation:trash_callback(),
battery_callback = check_battery,
})
device_manager:add(hallway_trash)
hallway_light_automation.trash = hallway_trash
local guest_light = devices.LightOnOff.new({
name = "Light",
room = "Guest Room",
topic = mqtt_z2m("guest/light"),
client = mqtt_client,
})
turn_off_when_away(guest_light)
device_manager:add(guest_light)
local bedroom_air_filter = devices.AirFilter.new({
name = "Air Filter",
room = "Bedroom",
url = "http://10.0.0.103",
})
device_manager:add(bedroom_air_filter)
local bedroom_lights = devices.HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "PvRs-lGD4VRytL9",
})
device_manager:add(bedroom_lights)
local bedroom_lights_relax = devices.HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "60tfTyR168v2csz",
})
device_manager:add(bedroom_lights_relax)
device_manager:add(devices.HueSwitch.new({
name = "Switch",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/switch"),
left_callback = function()
bedroom_lights:set_on(not bedroom_lights:on())
end,
left_hold_callback = function()
bedroom_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
local balcony = devices.ContactSensor.new({
name = "Balcony",
room = "Living Room",
sensor_type = "Door",
topic = mqtt_z2m("living/balcony"),
client = mqtt_client,
battery_callback = check_battery,
})
device_manager:add(balcony)
window_sensors:add(balcony)
local living_window = devices.ContactSensor.new({
name = "Window",
room = "Living Room",
topic = mqtt_z2m("living/window"),
client = mqtt_client,
battery_callback = check_battery,
})
device_manager:add(living_window)
window_sensors:add(living_window)
local bedroom_window = devices.ContactSensor.new({
name = "Window",
room = "Bedroom",
topic = mqtt_z2m("bedroom/window"),
client = mqtt_client,
battery_callback = check_battery,
})
device_manager:add(bedroom_window)
window_sensors:add(bedroom_window)
local guest_window = devices.ContactSensor.new({
name = "Window",
room = "Guest Room",
topic = mqtt_z2m("guest/window"),
client = mqtt_client,
battery_callback = check_battery,
})
device_manager:add(guest_window)
window_sensors:add(guest_window)
local storage_light = devices.LightBrightness.new({
name = "Light",
room = "Storage",
topic = mqtt_z2m("storage/light"),
client = mqtt_client,
})
turn_off_when_away(storage_light)
device_manager:add(storage_light)
device_manager:add(devices.ContactSensor.new({
name = "Door",
room = "Storage",
sensor_type = "Door",
topic = mqtt_z2m("storage/door"),
client = mqtt_client,
callback = function(_, open)
if open then
storage_light:set_brightness(100)
else
storage_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
device_manager:schedule("0 0 19 * * *", function()
bedroom_air_filter:set_on(true)
end)
device_manager:schedule("0 0 20 * * *", function()
bedroom_air_filter:set_on(false)
end)
return fulfillment