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automation_rs/config.lua
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feat(config)!: Reworked how configuration is loaded
The environment variable `AUTOMATION_CONFIG` has been renamed to
`AUTOMATION__ENTRYPOINT` and can now also be set in `automation.toml` by
specifying:
```
automation = "<path>"
```

Directly accessing the environment variables in lua in no longer
possible. To pass in configuration or secrets you can now instead make
use of the `variables` and `secrets` modules.

To set values in these modules you can either specify them in
`automation.toml`:
```
[variables]
<name> = <value>

[secrets]
<name> = <value>
```
Note that these values will get converted to a string.

You can also specify the environment variables
`AUTOMATION__VARIABLES__<name>` and `AUTOMATION__SECRETS__<name>` to
set variables and secrets respectively. By adding the suffix `__FILE` to
the environment variable name the contents of a file can be loaded into
the variable or secret.

Note that variables and secrets are identical in functionality and the
name difference exists purely to make it clear that secret values are
meant to be kept secret.
2025-09-05 03:14:44 +02:00

684 lines
15 KiB
Lua

local device_manager = require("device_manager")
local utils = require("utils")
local secrets = require("secrets")
local debug = require("variables").debug or false
print(debug)
print(_VERSION)
local host = utils.get_hostname()
print("Running @" .. host)
local function mqtt_z2m(topic)
return "zigbee2mqtt/" .. topic
end
local function mqtt_automation(topic)
return "automation/" .. topic
end
local fulfillment = {
openid_url = "https://login.huizinga.dev/api/oidc",
}
local mqtt_client = require("mqtt").new({
host = ((host == "zeus" or host == "hephaestus") and "olympus.lan.huizinga.dev") or "mosquitto",
port = 8883,
client_name = "automation-" .. host,
username = "mqtt",
password = secrets.mqtt_password,
tls = host == "zeus" or host == "hephaestus",
})
local ntfy = Ntfy.new({
topic = secrets.ntfy_topic,
})
device_manager:add(ntfy)
local low_battery = {}
local function check_battery(device, battery)
local id = device:get_id()
if battery < 15 then
print("Device '" .. id .. "' has low battery: " .. tostring(battery))
low_battery[id] = battery
else
low_battery[id] = nil
end
end
device_manager:schedule("0 0 21 */1 * *", function()
-- Don't send notifications if there are now devices with low battery
if next(low_battery) == nil then
print("No devices with low battery")
return
end
local lines = {}
for name, battery in pairs(low_battery) do
table.insert(lines, name .. ": " .. tostring(battery) .. "%")
end
local message = table.concat(lines, "\n")
ntfy:send_notification({
title = "Low battery",
message = message,
tags = { "battery" },
priority = "default",
})
end)
local on_presence = {
add = function(self, f)
self[#self + 1] = f
end,
}
local presence_system = Presence.new({
topic = mqtt_automation("presence/+/#"),
client = mqtt_client,
callback = function(_, presence)
for _, f in ipairs(on_presence) do
if type(f) == "function" then
f(presence)
end
end
end,
})
device_manager:add(presence_system)
on_presence:add(function(presence)
ntfy:send_notification({
title = "Presence",
message = presence and "Home" or "Away",
tags = { "house" },
priority = "low",
actions = {
{
action = "broadcast",
extras = {
cmd = "presence",
state = presence and "0" or "1",
},
label = presence and "Set away" or "Set home",
clear = true,
},
},
})
end)
on_presence:add(function(presence)
mqtt_client:send_message(mqtt_automation("debug") .. "/presence", {
state = presence,
updated = utils.get_epoch(),
})
end)
local function turn_off_when_away(device)
on_presence:add(function(presence)
if not presence then
device:set_on(false)
end
end)
end
local on_light = {
add = function(self, f)
self[#self + 1] = f
end,
}
device_manager:add(LightSensor.new({
identifier = "living_light_sensor",
topic = mqtt_z2m("living/light"),
client = mqtt_client,
min = 22000,
max = 23500,
callback = function(_, light)
for _, f in ipairs(on_light) do
if type(f) == "function" then
f(light)
end
end
end,
}))
on_light:add(function(light)
mqtt_client:send_message(mqtt_automation("debug") .. "/darkness", {
state = not light,
updated = utils.get_epoch(),
})
end)
local hue_ip = "10.0.0.102"
local hue_token = secrets.hue_token
local hue_bridge = HueBridge.new({
identifier = "hue_bridge",
ip = hue_ip,
login = hue_token,
flags = {
presence = 41,
darkness = 43,
},
})
device_manager:add(hue_bridge)
on_light:add(function(light)
hue_bridge:set_flag("darkness", not light)
end)
on_presence:add(function(presence)
hue_bridge:set_flag("presence", presence)
end)
local kitchen_lights = HueGroup.new({
identifier = "kitchen_lights",
ip = hue_ip,
login = hue_token,
group_id = 7,
scene_id = "7MJLG27RzeRAEVJ",
})
device_manager:add(kitchen_lights)
local living_lights = HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "SNZw7jUhQ3cXSjkj",
})
device_manager:add(living_lights)
local living_lights_relax = HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "eRJ3fvGHCcb6yNw",
})
device_manager:add(living_lights_relax)
device_manager:add(HueSwitch.new({
name = "Switch",
room = "Living",
client = mqtt_client,
topic = mqtt_z2m("living/switch"),
left_callback = function()
kitchen_lights:set_on(not kitchen_lights:on())
end,
right_callback = function()
living_lights:set_on(not living_lights:on())
end,
right_hold_callback = function()
living_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
device_manager:add(WakeOnLAN.new({
name = "Zeus",
room = "Living Room",
topic = mqtt_automation("appliance/living_room/zeus"),
client = mqtt_client,
mac_address = "30:9c:23:60:9c:13",
broadcast_ip = "10.0.3.255",
}))
local living_mixer = OutletOnOff.new({
name = "Mixer",
room = "Living Room",
topic = mqtt_z2m("living/mixer"),
client = mqtt_client,
})
turn_off_when_away(living_mixer)
device_manager:add(living_mixer)
local living_speakers = OutletOnOff.new({
name = "Speakers",
room = "Living Room",
topic = mqtt_z2m("living/speakers"),
client = mqtt_client,
})
turn_off_when_away(living_speakers)
device_manager:add(living_speakers)
device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Living Room",
client = mqtt_client,
topic = mqtt_z2m("living/remote"),
single_button = true,
callback = function(_, on)
if on then
if living_mixer:on() then
living_mixer:set_on(false)
living_speakers:set_on(false)
else
living_mixer:set_on(true)
living_speakers:set_on(true)
end
else
if not living_mixer:on() then
living_mixer:set_on(true)
else
living_speakers:set_on(not living_speakers:on())
end
end
end,
battery_callback = check_battery,
}))
local function kettle_timeout()
local timeout = Timeout.new()
return function(self, state)
if state.state and state.power < 100 then
timeout:start(3, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
local kettle = OutletPower.new({
outlet_type = "Kettle",
name = "Kettle",
room = "Kitchen",
topic = mqtt_z2m("kitchen/kettle"),
client = mqtt_client,
callback = kettle_timeout(),
})
turn_off_when_away(kettle)
device_manager:add(kettle)
local function set_kettle(_, on)
kettle:set_on(on)
end
device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Kitchen",
client = mqtt_client,
topic = mqtt_z2m("kitchen/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
local function off_timeout(duration)
local timeout = Timeout.new()
return function(self, state)
if state.state then
timeout:start(duration, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
local bathroom_light = LightOnOff.new({
name = "Light",
room = "Bathroom",
topic = mqtt_z2m("bathroom/light"),
client = mqtt_client,
callback = off_timeout(debug and 60 or 45 * 60),
})
device_manager:add(bathroom_light)
device_manager:add(Washer.new({
identifier = "bathroom_washer",
topic = mqtt_z2m("bathroom/washer"),
client = mqtt_client,
threshold = 1,
done_callback = function()
ntfy:send_notification({
title = "Laundy is done",
message = "Don't forget to hang it!",
tags = { "womans_clothes" },
priority = "high",
})
end,
}))
device_manager:add(OutletOnOff.new({
name = "Charger",
room = "Workbench",
topic = mqtt_z2m("workbench/charger"),
client = mqtt_client,
callback = off_timeout(debug and 5 or 20 * 3600),
}))
local workbench_outlet = OutletOnOff.new({
name = "Outlet",
room = "Workbench",
topic = mqtt_z2m("workbench/outlet"),
client = mqtt_client,
})
turn_off_when_away(workbench_outlet)
device_manager:add(workbench_outlet)
local workbench_light = LightColorTemperature.new({
name = "Light",
room = "Workbench",
topic = mqtt_z2m("workbench/light"),
client = mqtt_client,
})
turn_off_when_away(workbench_light)
device_manager:add(workbench_light)
local delay_color_temp = Timeout.new()
device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Workbench",
client = mqtt_client,
topic = mqtt_z2m("workbench/remote"),
callback = function(_, on)
delay_color_temp:cancel()
if on then
workbench_light:set_brightness(82)
-- NOTE: This light does NOT support changing both the brightness and color
-- temperature at the same time, so we first change the brightness and once
-- that is complete we change the color temperature, as that is less likely
-- to have to actually change.
delay_color_temp:start(0.5, function()
workbench_light:set_color_temperature(3333)
end)
else
workbench_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
local hallway_top_light = HueGroup.new({
identifier = "hallway_top_light",
ip = hue_ip,
login = hue_token,
group_id = 83,
scene_id = "QeufkFDICEHWeKJ7",
})
device_manager:add(HueSwitch.new({
name = "SwitchBottom",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchbottom"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
device_manager:add(HueSwitch.new({
name = "SwitchTop",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchtop"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
local hallway_light_automation = {
timeout = Timeout.new(),
forced = false,
switch_callback = function(self, on)
self.timeout:cancel()
self.group.set_on(on)
self.forced = on
end,
door_callback = function(self, open)
if open then
self.timeout:cancel()
self.group.set_on(true)
elseif not self.forced then
self.timeout:start(debug and 10 or 2 * 60, function()
if self.trash == nil or self.trash:open_percent() == 0 then
self.group.set_on(false)
end
end)
end
end,
trash_callback = function(self, open)
if open then
self.group.set_on(true)
else
if
not self.timeout:is_waiting()
and (self.door == nil or self.door:open_percent() == 0)
and not self.forced
then
self.group.set_on(false)
end
end
end,
light_callback = function(self, on)
if
on
and (self.trash == nil or self.trash:open_percent()) == 0
and (self.door == nil or self.door:open_percent() == 0)
then
-- If the door and trash are not open, that means the light got turned on manually
self.timeout:cancel()
self.forced = true
elseif not on then
-- The light is never forced when it is off
self.forced = false
end
end,
}
local hallway_storage = LightBrightness.new({
name = "Storage",
room = "Hallway",
topic = mqtt_z2m("hallway/storage"),
client = mqtt_client,
callback = function(_, state)
hallway_light_automation:light_callback(state.state)
end,
})
turn_off_when_away(hallway_storage)
device_manager:add(hallway_storage)
local hallway_bottom_lights = HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
login = hue_token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
})
device_manager:add(hallway_bottom_lights)
hallway_light_automation.group = {
set_on = function(on)
if on then
hallway_storage:set_brightness(80)
else
hallway_storage:set_on(false)
end
hallway_bottom_lights:set_on(on)
end,
}
local frontdoor_presence = {
timeout = Timeout.new(),
}
setmetatable(frontdoor_presence, {
__call = function(self, open)
if open then
self.timeout:cancel()
if not presence_system:overall_presence() then
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), {
state = true,
updated = utils.get_epoch(),
})
end
else
self.timeout:start(debug and 10 or 15 * 60, function()
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), {})
end)
end
end,
})
device_manager:add(IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/remote"),
callback = function(_, on)
hallway_light_automation:switch_callback(on)
end,
battery_callback = check_battery,
}))
local hallway_frontdoor = ContactSensor.new({
name = "Frontdoor",
room = "Hallway",
sensor_type = "Door",
topic = mqtt_z2m("hallway/frontdoor"),
client = mqtt_client,
presence = {
topic = mqtt_automation("presence/contact/frontdoor"),
timeout = debug and 10 or 15 * 60,
},
callback = function(_, open)
hallway_light_automation:door_callback(open)
frontdoor_presence(open)
end,
battery_callback = check_battery,
})
device_manager:add(hallway_frontdoor)
hallway_light_automation.door = hallway_frontdoor
local hallway_trash = ContactSensor.new({
name = "Trash",
room = "Hallway",
sensor_type = "Drawer",
topic = mqtt_z2m("hallway/trash"),
client = mqtt_client,
callback = function(_, open)
hallway_light_automation:trash_callback(open)
end,
battery_callback = check_battery,
})
device_manager:add(hallway_trash)
hallway_light_automation.trash = hallway_trash
local guest_light = LightOnOff.new({
name = "Light",
room = "Guest Room",
topic = mqtt_z2m("guest/light"),
client = mqtt_client,
})
turn_off_when_away(guest_light)
device_manager:add(guest_light)
local bedroom_air_filter = AirFilter.new({
name = "Air Filter",
room = "Bedroom",
url = "http://10.0.0.103",
})
device_manager:add(bedroom_air_filter)
local bedroom_lights = HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "PvRs-lGD4VRytL9",
})
device_manager:add(bedroom_lights)
local bedroom_lights_relax = HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "60tfTyR168v2csz",
})
device_manager:add(bedroom_lights_relax)
device_manager:add(HueSwitch.new({
name = "Switch",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/switch"),
left_callback = function()
bedroom_lights:set_on(not bedroom_lights:on())
end,
left_hold_callback = function()
bedroom_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
device_manager:add(ContactSensor.new({
name = "Balcony",
room = "Living Room",
sensor_type = "Door",
topic = mqtt_z2m("living/balcony"),
client = mqtt_client,
battery_callback = check_battery,
}))
device_manager:add(ContactSensor.new({
name = "Window",
room = "Living Room",
topic = mqtt_z2m("living/window"),
client = mqtt_client,
battery_callback = check_battery,
}))
device_manager:add(ContactSensor.new({
name = "Window",
room = "Bedroom",
topic = mqtt_z2m("bedroom/window"),
client = mqtt_client,
battery_callback = check_battery,
}))
device_manager:add(ContactSensor.new({
name = "Window",
room = "Guest Room",
topic = mqtt_z2m("guest/window"),
client = mqtt_client,
battery_callback = check_battery,
}))
local storage_light = LightBrightness.new({
name = "Light",
room = "Storage",
topic = mqtt_z2m("storage/light"),
client = mqtt_client,
})
turn_off_when_away(storage_light)
device_manager:add(storage_light)
device_manager:add(ContactSensor.new({
name = "Door",
room = "Storage",
sensor_type = "Door",
topic = mqtt_z2m("storage/door"),
client = mqtt_client,
callback = function(_, open)
if open then
storage_light:set_brightness(100)
else
storage_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
device_manager:schedule("0 0 19 * * *", function()
bedroom_air_filter:set_on(true)
end)
device_manager:schedule("0 0 20 * * *", function()
bedroom_air_filter:set_on(false)
end)
return fulfillment