Files
automation_rs/automation_lib/src/helpers/timeout.rs
Dreaded_X eb0c80c4ce feat(callback)!: ActionCallback can now receive any amount of arguments
ActionCallback now only has one generics argument that has to implement
IntoLuaMulti, this makes ActionCallback much more flexible as it no
longer always requires two arguments.
2025-09-08 04:06:01 +02:00

77 lines
2.0 KiB
Rust

use std::sync::Arc;
use std::time::Duration;
use tokio::sync::RwLock;
use tokio::task::JoinHandle;
use tracing::debug;
use crate::action_callback::ActionCallback;
#[derive(Debug, Default)]
pub struct State {
handle: Option<JoinHandle<()>>,
}
#[derive(Debug, Clone)]
pub struct Timeout {
state: Arc<RwLock<State>>,
}
impl mlua::UserData for Timeout {
fn add_methods<M: mlua::UserDataMethods<Self>>(methods: &mut M) {
methods.add_function("new", |_lua, ()| {
let device = Self {
state: Default::default(),
};
Ok(device)
});
methods.add_async_method(
"start",
async |_lua, this, (timeout, callback): (f32, ActionCallback<()>)| {
if let Some(handle) = this.state.write().await.handle.take() {
handle.abort();
}
debug!("Running timeout callback after {timeout}s");
let timeout = Duration::from_secs_f32(timeout);
this.state.write().await.handle = Some(tokio::spawn({
async move {
tokio::time::sleep(timeout).await;
callback.call(()).await;
}
}));
Ok(())
},
);
methods.add_async_method("cancel", async |_lua, this, ()| {
debug!("Canceling timeout callback");
if let Some(handle) = this.state.write().await.handle.take() {
handle.abort();
}
Ok(())
});
methods.add_async_method("is_waiting", async |_lua, this, ()| {
debug!("Canceling timeout callback");
if let Some(handle) = this.state.read().await.handle.as_ref() {
debug!("Join handle: {}", handle.is_finished());
return Ok(!handle.is_finished());
}
debug!("Join handle: None");
Ok(false)
});
}
}