Switched to cmake

This commit is contained in:
2020-06-14 20:01:04 +02:00
parent 1cb3d5eae8
commit ffe620636d
15 changed files with 784 additions and 91 deletions

43
ecs-serial/CMakeLists.txt Normal file
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@@ -0,0 +1,43 @@
cmake_minimum_required(VERSION 3.5 FATAL_ERROR)
project(ecs-serial
LANGUAGES CXX
)
include(../cmake/CPM.cmake)
CPMAddPackage(
NAME PackageProject.cmake
GITHUB_REPOSITORY TheLartians/PackageProject.cmake
VERSION 1.3
)
CPMAddPackage(
NAME io
GIT_REPOSITORY https://git.mtgames.nl/Dreaded_X/io
GIT_TAG master
)
file(GLOB_RECURSE headers CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
file(GLOB_RECURSE sources CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp)
add_library(${PROJECT_NAME} ${headers} ${sources})
# being a cross-platform target, we enforce standards conformance on MSVC
target_compile_options(${PROJECT_NAME} PUBLIC "$<$<BOOL:${MSVC}>:/permissive->")
# Link dependencies (if required)
target_link_libraries(${PROJECT_NAME} PUBLIC ecs io)
set_target_properties(${PROJECT_NAME} PROPERTIES
CXX_STANDARD 20
OUTPUT_NAME "${PROJECT_NAME}"
)
string(TOLOWER ${PROJECT_NAME}/version.h VERSION_HEADER_LOCATION)
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include/${PROJECT_NAME}-${PROJECT_VERSION}>
)

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@@ -1,6 +1,7 @@
#include "ecs-serial.h"
#include "ecs.h"
#include <bits/stdint-uintn.h>
#include <ostream>
#include <stdexcept>
@@ -25,6 +26,7 @@ namespace ecs::serial {
for (auto [id, component] : components) {
auto functions = internal::functions.find(id);
if (functions == internal::functions.end()) {
std::cerr << "ID: " << id << '\n';
throw std::runtime_error("No known serializer for id");
}