Switched to cmake

This commit is contained in:
2020-06-14 20:01:04 +02:00
parent 1cb3d5eae8
commit ffe620636d
15 changed files with 784 additions and 91 deletions

44
test/CMakeLists.txt Normal file
View File

@@ -0,0 +1,44 @@
cmake_minimum_required(VERSION 3.5 FATAL_ERROR)
project(ecs_test
LANGUAGES CXX
)
find_package(PythonInterp 3 REQUIRED)
add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/include/ecs_components.h
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/..
COMMAND ${PYTHON_EXECUTABLE} scripts/generate.py test/include/components.h ${PROJECT_BINARY_DIR}/include/ecs_components.h
DEPENDS ${PROJECT_SOURCE_DIR}/../template.mako ${PROJECT_SOURCE_DIR}/../scripts/generate.py ${PROJECT_SOURCE_DIR}/include/components.h
COMMENT "Generating headers"
)
file(GLOB_RECURSE headers CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/include/*.h")
file(GLOB_RECURSE sources CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp)
add_executable(${PROJECT_NAME} ${headers} ${sources} ${PROJECT_BINARY_DIR}/include/ecs_components.h)
# being a cross-platform target, we enforce standards conformance on MSVC
target_compile_options(${PROJECT_NAME} PUBLIC "$<$<BOOL:${MSVC}>:/permissive->")
# Link dependencies (if required)
target_link_libraries(${PROJECT_NAME} PUBLIC ecs ecs-lua ecs-serial)
# add_dependencies(${PROJECT_NAME} generate_test)
set_target_properties(${PROJECT_NAME} PROPERTIES
CXX_STANDARD 20
OUTPUT_NAME "${PROJECT_NAME}"
)
string(TOLOWER ${PROJECT_NAME}/version.h VERSION_HEADER_LOCATION)
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include/${PROJECT_NAME}-${PROJECT_VERSION}>
)
target_include_directories(${PROJECT_NAME}
PUBLIC
$<BUILD_INTERFACE:${PROJECT_BINARY_DIR}/include>
$<INSTALL_INTERFACE:include/${PROJECT_NAME}-${PROJECT_VERSION}>
)