Compare commits
2 Commits
ac463f0669
...
748b9c76ef
Author | SHA1 | Date | |
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748b9c76ef | |||
0feb020be8 |
10
.flintlock
10
.flintlock
|
@ -4,3 +4,13 @@ base_url = https://downloads.mtgames.nl/release/flint
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[flint.py-plugins]
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[git-vulkan-headers]
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url = https://github.com/KhronosGroup/Vulkan-Headers
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revision = master
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commit = 42ad3f90faec009b9435383ee89910846d6a91ba
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[git-glfw]
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url = https://github.com/glfw/glfw
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revision = 3.3-stable
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commit = b1309dd42a72c8f7cd58a6f75329c4328679aed2
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@ -57,6 +57,7 @@ namespace ecs::lua {
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// @todo Allow to construct with given uuid
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return thiz->create_entity();
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},
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"remove_entity", &Manager::remove_entity,
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"has_entity", [] (Manager* thiz, std::string uuid) {
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// @todo Check if valid
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return thiz->has_entity(uuids::uuid::from_string(uuid).value());
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@ -198,6 +198,8 @@ namespace ecs {
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Entity* create_entity(uuids::uuid uuid);
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Entity* create_entity();
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void remove_entity(ecs::Entity* entity);
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bool has_entity(uuids::uuid uuid) {
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// @todo c++20 has .contains()
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return _entities.count(uuid);
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@ -77,6 +77,16 @@ namespace ecs {
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return create_entity(uuid);
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}
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void Manager::remove_entity(ecs::Entity* entity) {
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auto it = _entities.find(entity->uuid);
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if (it == _entities.end()) {
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throw std::runtime_error("Entity with uuid does not exists");
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}
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delete it->second;
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_entities.erase(it);
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}
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Entity* Manager::create_entity(uuids::uuid uuid) {
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Entity* entity = new Entity(uuid);
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_entities.insert({uuid, entity});
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29
flint.lua
29
flint.lua
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@ -48,6 +48,32 @@ executable "test"
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hook(step.PRE_BUILD, codegen, "test/include", "components.h")
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include(config.paths.build .. "/generated/")
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git("https://github.com/glfw/glfw", "3.3-stable", "glfw")
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lib "glfw"
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include "@glfw@/include"
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src "@glfw@/src/{context,init,input,monitor,window}.c"
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src "@glfw@/src/egl_context.c"
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if config.platform.target == "linux" then
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src "@glfw@/src/glx_context.c"
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src "@glfw@/src/x11_{init,monitor,window}.c"
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src "@glfw@/src/posix_{time,thread}.c"
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src "@glfw@/src/linux_joystick.c"
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src "@glfw@/src/xkb_unicode.c"
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src "@glfw@/src/osmesa_context.c"
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define "_GLFW_X11"
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-- @todo This is needed for strdup to work
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define "_POSIX_C_SOURCE=200809L"
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link("dl", "X11", "Xrandr", "Xinerama", "Xcursor", "GL", "GLU")
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elseif config.platform.target == "windows" then
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end
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lang "c11"
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warnings(false)
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lib "network-shared"
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path "network-shared"
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@ -68,6 +94,9 @@ executable "client"
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path "network-client"
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dependency "network-shared"
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dependency "glfw"
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threads()
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run_dir "test"
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run_target "test"
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@ -12,7 +12,51 @@
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#include "packets.h"
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#include "debug.h"
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#include <queue>
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#include <mutex>
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#include <thread>
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#include <GLFW/glfw3.h>
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// template <typename T>
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// class ThreadQueue {
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// public:
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// void push(const T& value) {
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// std::lock_guard<std::mutex> lock(_mutex);
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// _queue.push(value);
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// }
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//
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// void pop() {
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// std::lock_guard<std::mutex> lock(_mutex);
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// _queue.pop();
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// }
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//
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// void front() {
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//
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// }
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//
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// private:
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// std::queue<T> _queue;
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// std::mutex _mutex;
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// };
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int main() {
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std::queue<std::array<uint8_t, 1024>> thread_queue;
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GLFWwindow* window;
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if (!glfwInit()) {
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return -1;
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}
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window = glfwCreateWindow(640, 480, "Network Client", nullptr, nullptr);
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if (!window) {
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glfwTerminate();
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return -1;
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}
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glfwMakeContextCurrent(window);
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ecs::Manager manager;
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generated::init();
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@ -28,6 +72,14 @@ int main() {
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throw std::runtime_error("Failed to create socket!");
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}
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struct timeval tv;
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tv.tv_sec = 0;
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tv.tv_usec = 500000;
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if (setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0) {
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throw std::runtime_error("Failed to set timeout");
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}
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sockaddr_in server_address;
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server_address.sin_family = AF_INET;
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server_address.sin_port = htons(9999);
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@ -43,6 +95,8 @@ int main() {
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iohelper::write<uint8_t>(buff_stream_out, PACKET::CONNECT);
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// @todo Resend connect request until we have an ack (or reach timeout)
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// @todo Same for requesting initial ids and entities
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if (sendto(sock, buff.data(), buff.size(), 0, to, to_size) < 0) {
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throw std::runtime_error("Failed to connect to server");
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}
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@ -61,40 +115,111 @@ int main() {
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throw std::runtime_error("Unexpected server response");
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}
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while (true) {
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buff_stream_in.seekg(0, std::ios::beg);
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bool connected = true;
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uint8_t timeout = TIMEOUT;
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std::thread receive([&thread_queue, sock, &from, &from_size, &window, &connected, &timeout] {
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while (!glfwWindowShouldClose(window) && connected) {
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std::array<uint8_t, 1024> buff;
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int bytes_received = recvfrom(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, &from_size);
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int bytes_received = recvfrom(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, &from_size);
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if (bytes_received < 0) {
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throw std::runtime_error("Failed to receive data!");
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if (bytes_received < 0) {
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timeout--;
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if (timeout == 0) {
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std::cout << "Connection to server lost!\n";
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connected = false;
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} else if (timeout < TIMEOUT/3) {
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std::cout << "Server connection interrupted\n";
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}
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} else {
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timeout = TIMEOUT;
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thread_queue.push(std::move(buff));
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}
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}
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});
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while (!glfwWindowShouldClose(window) && connected) {
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glfwSwapBuffers(window);
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glfwPollEvents();
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if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS) {
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buff_stream_out.seekp(0, std::ios::beg);
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iohelper::write<uint8_t>(buff_stream_out, PACKET::EVENT);
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iohelper::write<std::string>(buff_stream_out, "up");
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if (sendto(sock, buff.data(), buff.size(), 0, to, to_size) < 0) {
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throw std::runtime_error("Failed to connect to server");
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}
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}
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PACKET type = (PACKET)iohelper::read<uint8_t>(buff_stream_in);
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switch (type) {
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case PACKET::IDS:
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std::cout << "Receiving ids\n";
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ecs::serial::deserialize_ids(buff_stream_in);
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break;
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if (glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS) {
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buff_stream_out.seekp(0, std::ios::beg);
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iohelper::write<uint8_t>(buff_stream_out, PACKET::EVENT);
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iohelper::write<std::string>(buff_stream_out, "down");
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if (sendto(sock, buff.data(), buff.size(), 0, to, to_size) < 0) {
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throw std::runtime_error("Failed to connect to server");
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}
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}
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case PACKET::ENTITIES: {
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std::cout << "Receiving entities\n";
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size_t entity_count = iohelper::read_length(buff_stream_in);
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for (size_t i = 0; i < entity_count; ++i) {
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ecs::serial::deserialize(buff_stream_in, manager);
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while (!thread_queue.empty()) {
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std::array<uint8_t, 1024> buff = thread_queue.front();
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iohelper::imemstream_fixed<buff.size()> buff_stream_in(buff);
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buff_stream_in.seekg(0, std::ios::beg);
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PACKET type = (PACKET)iohelper::read<uint8_t>(buff_stream_in);
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switch (type) {
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case PACKET::IDS:
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std::cout << "Receiving ids\n";
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ecs::serial::deserialize_ids(buff_stream_in);
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break;
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case PACKET::ENTITIES: {
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std::cout << "Receiving entities\n";
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size_t entity_count = iohelper::read_length(buff_stream_in);
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for (size_t i = 0; i < entity_count; ++i) {
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ecs::serial::deserialize(buff_stream_in, manager);
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}
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manager.view<Position>().for_each([](ecs::Entity* entity, Position* position) {
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std::cout << entity->uuid << ' ' << position->x << ' ' << position->y << '\n';
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});
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break;
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}
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manager.view<Position>().for_each([](ecs::Entity* entity, Position* position) {
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std::cout << entity->uuid << ' ' << position->x << ' ' << position->y << '\n';
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});
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case PACKET::PING: {
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buff_stream_out.seekp(0, std::ios::beg);
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iohelper::write<uint8_t>(buff_stream_out, PACKET::PING);
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if (sendto(sock, buff.data(), buff.size(), 0, to, to_size) < 0) {
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throw std::runtime_error("Failed to connect to server");
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}
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break;
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}
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break;
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default:
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std::cout << "Unknown packet type: " << (uint32_t)type << '\n';
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}
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default:
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std::cout << "Unknown packet type: " << (uint32_t)type << '\n';
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// dump_buffer<buff.size()>(buff);
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std::cout << "PACKET TYPE: " << type << '\n';
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thread_queue.pop();
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}
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// dump_buffer<buff.size()>(buff);
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}
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std::cout << "Disconnecting\n";
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buff_stream_out.seekp(0, std::ios::beg);
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iohelper::write<uint8_t>(buff_stream_out, PACKET::DISCONNECT);
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if (sendto(sock, buff.data(), buff.size(), 0, to, to_size) < 0) {
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throw std::runtime_error("Failed to connect to server");
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}
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std::cout << "Waiting for thread to join\n";
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shutdown(sock, SHUT_RDWR);
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receive.join();
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std::cout << "Shutting down\n";
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glfwTerminate();
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return 0;
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}
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@ -2,6 +2,8 @@
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#include <thread>
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#include <functional>
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#include <array>
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#include <unordered_set>
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#include <sstream>
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#include <netinet/in.h>
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@ -13,9 +15,34 @@
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#include "packets.h"
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#include "debug.h"
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ecs::Manager manager;
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void on_connect(int sock, sockaddr_in from) {
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bool operator==(const sockaddr_in& lhs, const sockaddr_in& rhs) {
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return lhs.sin_addr.s_addr == rhs.sin_addr.s_addr && lhs.sin_port == rhs.sin_port;
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}
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namespace std {
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template <>
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struct hash<sockaddr_in> {
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size_t operator()(const sockaddr_in& from) const {
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size_t addr_hash = hash<unsigned long>()(from.sin_addr.s_addr);
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size_t port_hash = hash<unsigned short>()(from.sin_port);
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addr_hash ^= port_hash + 0x9e3779b9 + (addr_hash << 6) + (addr_hash >> 2);
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return addr_hash;
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}
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};
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}
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struct Client {
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uint8_t timeout = TIMEOUT;
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ecs::Entity* player = nullptr;
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};
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ecs::Manager manager;
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std::unordered_map<sockaddr_in, Client> clients = {};
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std::string get_ip(sockaddr_in from) {
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uint32_t ip = from.sin_addr.s_addr;
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uint32_t bytes[4];
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@ -24,20 +51,30 @@ void on_connect(int sock, sockaddr_in from) {
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bytes[2] = (ip >> 16) & 0xff;
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bytes[3] = (ip >> 24) & 0xff;
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std::cout << "Client connected: " << bytes[0] << '.' << bytes[1] << '.' << bytes[2] << '.' << bytes[3] << '\n';
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std::stringstream ss;
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ss << bytes[0] << '.' << bytes[1] << '.' << bytes[2] << '.' << bytes[3];
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|
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return ss.str();
|
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}
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void send_entities(int sock, sockaddr_in from) {
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std::array<uint8_t, 1024> buff;
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iohelper::omemstream_fixed<buff.size()> buff_stream(buff);
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iohelper::write<uint8_t>(buff_stream, PACKET::ENTITIES);
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iohelper::write_length(buff_stream, manager.view<>().size());
|
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for (auto [uuid, entity] : manager.view<>()) {
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ecs::serial::serialize(buff_stream, entity);
|
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}
|
||||
|
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if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
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throw std::runtime_error("Failed to send ids to client");
|
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}
|
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}
|
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|
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void send_ids(int sock, sockaddr_in from) {
|
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std::array<uint8_t, 1024> buff;
|
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iohelper::omemstream_fixed<buff.size()> buff_stream(buff);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::ACK);
|
||||
|
||||
if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
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throw std::runtime_error("Failed to send ack to client");
|
||||
}
|
||||
|
||||
// dump_buffer<buff.size()>(buff);
|
||||
|
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// Send ids and all entities
|
||||
// @todo Make everything thread safe
|
||||
buff_stream.seekp(0, std::ios::beg);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::IDS);
|
||||
ecs::serial::serialize_ids(buff_stream);
|
||||
|
@ -47,43 +84,55 @@ void on_connect(int sock, sockaddr_in from) {
|
|||
if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
||||
throw std::runtime_error("Failed to send ids to client");
|
||||
}
|
||||
}
|
||||
|
||||
// dump_buffer<buff.size()>(buff);
|
||||
void on_connect(int sock, sockaddr_in from) {
|
||||
std::cout << "Client connected: " << std::dec << get_ip(from) << ':' << from.sin_port << '\n';
|
||||
|
||||
std::cout << "Sending entities\n";
|
||||
ecs::Entity* player = manager.create_entity();
|
||||
player->add_component<Position>(0, 0);
|
||||
|
||||
buff_stream.seekp(0, std::ios::beg);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::ENTITIES);
|
||||
iohelper::write_length(buff_stream, manager.view<>().size());
|
||||
for (auto [uuid, entity] : manager.view<>()) {
|
||||
ecs::serial::serialize(buff_stream, entity);
|
||||
}
|
||||
Client client = {TIMEOUT, player};
|
||||
clients.insert({from, client});
|
||||
|
||||
std::array<uint8_t, 1024> buff;
|
||||
iohelper::omemstream_fixed<buff.size()> buff_stream(buff);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::ACK);
|
||||
|
||||
if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
||||
throw std::runtime_error("Failed to send ids to client");
|
||||
throw std::runtime_error("Failed to send ack to client");
|
||||
}
|
||||
|
||||
// THIS IS A TEST
|
||||
std::cout << "Sending update\n";
|
||||
send_ids(sock, from);
|
||||
send_entities(sock, from);
|
||||
}
|
||||
|
||||
manager.view<Position>().for_each([](ecs::Entity* /* entity */, Position* position) {
|
||||
if (int(position->y * 10) % 2 == 0) {
|
||||
position->y *= 2;
|
||||
void send_ping(int sock) {
|
||||
for (auto i = clients.begin(), last = clients.end(); i != last; ) {
|
||||
auto& from = i->first;
|
||||
auto& timeout = i->second.timeout;
|
||||
|
||||
timeout--;
|
||||
|
||||
if (timeout < TIMEOUT/2) {
|
||||
std::array<uint8_t, 1024> buff;
|
||||
iohelper::omemstream_fixed<buff.size()> buff_stream(buff);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::PING);
|
||||
|
||||
if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
||||
throw std::runtime_error("Failed to send ping to client");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// @todo Figure out how to delta everything
|
||||
buff_stream.seekp(0, std::ios::beg);
|
||||
iohelper::write<uint8_t>(buff_stream, PACKET::ENTITIES);
|
||||
iohelper::write_length(buff_stream, manager.view<>().size());
|
||||
for (auto [uuid, entity] : manager.view<>()) {
|
||||
ecs::serial::serialize(buff_stream, entity);
|
||||
}
|
||||
if (timeout == 0) {
|
||||
std::cout << "Client timed-out: " << std::dec << get_ip(from) << ':' << from.sin_port << '\n';
|
||||
|
||||
if (sendto(sock, buff.data(), buff.size(), 0, (sockaddr*)&from, sizeof(from)) < 0) {
|
||||
throw std::runtime_error("Failed to send ids to client");
|
||||
manager.remove_entity(i->second.player);
|
||||
i = clients.erase(i);
|
||||
} else {
|
||||
++i;
|
||||
}
|
||||
}
|
||||
// dump_buffer<buff.size()>(buff);
|
||||
}
|
||||
|
||||
// This is the loop that listens for messages from clients
|
||||
|
@ -102,28 +151,84 @@ void listener(int sock) {
|
|||
throw std::runtime_error("Failed to receive data!");
|
||||
}
|
||||
|
||||
auto it = clients.find(from);
|
||||
|
||||
if (it != clients.end()) {
|
||||
it->second.timeout = TIMEOUT;
|
||||
} else {
|
||||
std::cout << "Unknown client\n";
|
||||
}
|
||||
|
||||
switch (iohelper::read<uint8_t>(buff_stream)) {
|
||||
case PACKET::CONNECT:
|
||||
on_connect(sock, from);
|
||||
break;
|
||||
|
||||
case PACKET::DISCONNECT: {
|
||||
auto it = clients.find(from);
|
||||
if (it == clients.end()) {
|
||||
std::cout << "Unknown client tried to disconnect\n";
|
||||
break;
|
||||
}
|
||||
std::cout << "Client disconnected: " << std::dec << get_ip(from) << ':' << from.sin_port << '\n';
|
||||
|
||||
manager.remove_entity(it->second.player);
|
||||
it = clients.erase(it);
|
||||
break;
|
||||
}
|
||||
|
||||
case PACKET::IDS:
|
||||
send_ids(sock, from);
|
||||
break;
|
||||
|
||||
case PACKET::ENTITIES:
|
||||
send_entities(sock, from);
|
||||
break;
|
||||
|
||||
case PACKET::EVENT: {
|
||||
std::string event = iohelper::read<std::string>(buff_stream);
|
||||
auto player = it->second.player;
|
||||
if (!player) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!event.compare("up")) {
|
||||
std::cout << "Moving up\n";
|
||||
player->get_component<Position>()->x += 0.1f;
|
||||
} else if (!event.compare("down")) {
|
||||
std::cout << "Moving down\n";
|
||||
player->get_component<Position>()->x -= 0.1f;
|
||||
}
|
||||
for (auto [from, timeout] : clients) {
|
||||
send_entities(sock, from);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Maybe calculate the ping time here?
|
||||
case PACKET::PING: {
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
std::cout << "Unknown packet\n";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
/// Setup ECS
|
||||
generated::init();
|
||||
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
// We can create entities
|
||||
ecs::Entity* entity = manager.create_entity();
|
||||
// Then we can add components to them
|
||||
entity->add_component<Position>(0.1f*i, 0.3f*i);
|
||||
}
|
||||
|
||||
manager.view<Position>().for_each([](ecs::Entity* entity, Position* position) {
|
||||
std::cout << entity->uuid << ' ' << position->x << ' ' << position->y << '\n';
|
||||
});
|
||||
// for (int i = 0; i < 10; ++i) {
|
||||
// // We can create entities
|
||||
// ecs::Entity* entity = manager.create_entity();
|
||||
// // Then we can add components to them
|
||||
// entity->add_component<Position>(0.1f*i, 0.3f*i);
|
||||
// }
|
||||
|
||||
/// Setup socket
|
||||
int address_family = AF_INET;
|
||||
int type = SOCK_DGRAM;
|
||||
int protocol = 0;
|
||||
|
@ -143,13 +248,23 @@ int main() {
|
|||
throw std::runtime_error("Failed to bind to port!");
|
||||
}
|
||||
|
||||
std::thread lthread(std::bind(listener, sock));
|
||||
/// Start listener
|
||||
std::thread listen(std::bind(listener, sock));
|
||||
|
||||
// @todo Add ping thread
|
||||
|
||||
std::cout << "Server started!\n";
|
||||
|
||||
/// Run server logic
|
||||
while (true) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(200));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
send_ping(sock);
|
||||
|
||||
manager.view<Position>().for_each([](ecs::Entity* entity, Position* position) {
|
||||
std::cout << entity->uuid << ' ' << position->x << ' ' << position->y << '\n';
|
||||
});
|
||||
}
|
||||
|
||||
lthread.join();
|
||||
/// Waint for threads to join
|
||||
listen.join();
|
||||
}
|
||||
|
|
|
@ -2,9 +2,14 @@
|
|||
|
||||
#include <cstdint>
|
||||
|
||||
#define TIMEOUT 20
|
||||
|
||||
enum PACKET : uint8_t {
|
||||
CONNECT,
|
||||
DISCONNECT,
|
||||
PING,
|
||||
ACK,
|
||||
IDS,
|
||||
ENTITIES
|
||||
ENTITIES,
|
||||
EVENT
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue
Block a user