Dreaded_X
  • Joined on 2018-05-15
Dreaded_X pushed to master at Dreaded_X/io 2020-05-06 19:24:00 +00:00
d3c6337068 Fixed issies with multiple definitions
Dreaded_X pushed to master at Dreaded_X/io 2020-05-06 16:50:49 +00:00
7201035a20 Added read/write for float (kind of hacky, assumes IEE)
Dreaded_X pushed to master at Dreaded_X/io 2020-05-06 16:24:41 +00:00
ccf0707a0e Updated flint file to new format
Dreaded_X pushed to master at Dreaded_X/io 2019-12-19 01:42:58 +00:00
913976015a Fixed typos
Dreaded_X pushed to master at Dreaded_X/io 2019-12-19 01:24:04 +00:00
4718a1827a Added tests
Dreaded_X pushed to master at Dreaded_X/io 2019-12-13 23:56:07 +00:00
42ca9fefff Improved container support
Dreaded_X pushed to master at Dreaded_X/io 2019-12-13 02:11:45 +00:00
35cd2873cd Moved write to header, added read, seperated test and started using flint
Dreaded_X pushed to master at Dreaded_X/io 2019-12-13 01:06:58 +00:00
62343d06e0 Stared reimplementing iohelper using concepts
Dreaded_X created repository Dreaded_X/io 2019-12-13 01:04:51 +00:00
Dreaded_X pushed to master at Dreaded_X/ecs 2019-09-12 23:04:05 +00:00
748b9c76ef Working on netcode
0feb020be8 Added remove_entity
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Dreaded_X pushed to master at Dreaded_X/ecs 2019-09-04 21:08:59 +00:00
ac463f0669 Implemented more networking
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-28 01:18:56 +00:00
f77c9d7823 Started work on networked test for ecs
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-27 01:42:50 +00:00
e43dbea6b1 Improved error message
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-27 01:41:26 +00:00
ed076fd9fc Component ids can now be serialized and deserialized, deserializer converts between ids
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-26 21:39:09 +00:00
5229dc6e76 Component now stores whether or not it is a runtime component
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-26 20:29:38 +00:00
7d55563ec8 Lua Wrapper component can now be serialized
Dreaded_X pushed to master at Dreaded_X/ecs 2019-06-07 13:52:59 +00:00
7ff9e21b4d Added codegen to register components, and started reworking lua
Dreaded_X pushed to master at Dreaded_X/ecs 2019-03-06 23:39:04 +00:00
53a0b98341 The ecs stuff does not get loaded until they are required in lua
Dreaded_X pushed to master at Dreaded_X/ecs 2019-02-09 21:41:50 +00:00
96ad0de01a Serializer now has a nice register function
Dreaded_X pushed to master at Dreaded_X/ecs 2019-02-05 22:47:02 +00:00
a6e5deb502 Switched back to using ids instead of names, added uuids to entities and started work on serialization
ba060da8ff Switched back to using ids instead of names, added uuids to entities and started work on serialization
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