feat!: ActionCallback can now receive any amount of arguments
ActionCallback now only has one generics argument that has to implement IntoLuaMulti, this makes ActionCallback much more flexible as it no longer always requires two arguments.
This commit is contained in:
@@ -35,9 +35,9 @@ pub struct Config {
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pub sensor_type: SensorType,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<ContactSensor, bool>,
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pub callback: ActionCallback<(ContactSensor, bool)>,
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#[device_config(from_lua, default)]
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pub battery_callback: ActionCallback<ContactSensor, f32>,
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pub battery_callback: ActionCallback<(ContactSensor, f32)>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -165,14 +165,17 @@ impl OnMqtt for ContactSensor {
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return;
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}
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self.config.callback.call(self, &!is_closed).await;
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self.config.callback.call((self.clone(), !is_closed)).await;
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debug!(id = self.get_id(), "Updating state to {is_closed}");
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self.state_mut().await.is_closed = is_closed;
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}
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if let Some(battery) = message.battery {
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self.config.battery_callback.call(self, &battery).await;
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self.config
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.battery_callback
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.call((self.clone(), battery))
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.await;
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}
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}
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}
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@@ -21,19 +21,19 @@ pub struct Config {
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pub client: WrappedAsyncClient,
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#[device_config(from_lua, default)]
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pub left_callback: ActionCallback<HueSwitch, ()>,
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pub left_callback: ActionCallback<HueSwitch>,
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#[device_config(from_lua, default)]
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pub right_callback: ActionCallback<HueSwitch, ()>,
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pub right_callback: ActionCallback<HueSwitch>,
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#[device_config(from_lua, default)]
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pub left_hold_callback: ActionCallback<HueSwitch, ()>,
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pub left_hold_callback: ActionCallback<HueSwitch>,
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#[device_config(from_lua, default)]
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pub right_hold_callback: ActionCallback<HueSwitch, ()>,
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pub right_hold_callback: ActionCallback<HueSwitch>,
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#[device_config(from_lua, default)]
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pub battery_callback: ActionCallback<HueSwitch, f32>,
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pub battery_callback: ActionCallback<(HueSwitch, f32)>,
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}
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#[derive(Debug, Copy, Clone, Deserialize)]
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@@ -104,19 +104,21 @@ impl OnMqtt for HueSwitch {
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);
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match action {
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Action::LeftPressRelease => self.config.left_callback.call(self, &()).await,
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Action::RightPressRelease => self.config.right_callback.call(self, &()).await,
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Action::LeftHold => self.config.left_hold_callback.call(self, &()).await,
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Action::RightHold => self.config.right_hold_callback.call(self, &()).await,
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Action::LeftPressRelease => self.config.left_callback.call(self.clone()).await,
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Action::RightPressRelease => {
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self.config.right_callback.call(self.clone()).await
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}
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Action::LeftHold => self.config.left_hold_callback.call(self.clone()).await,
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Action::RightHold => self.config.right_hold_callback.call(self.clone()).await,
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// If there is no hold action, the switch will act like a normal release
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Action::RightHoldRelease => {
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if !self.config.right_hold_callback.is_set() {
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self.config.right_callback.call(self, &()).await
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if self.config.right_hold_callback.is_empty() {
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self.config.right_callback.call(self.clone()).await
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}
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}
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Action::LeftHoldRelease => {
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if !self.config.left_hold_callback.is_set() {
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self.config.left_callback.call(self, &()).await
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if self.config.left_hold_callback.is_empty() {
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self.config.left_callback.call(self.clone()).await
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}
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}
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_ => {}
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@@ -124,7 +126,10 @@ impl OnMqtt for HueSwitch {
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}
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if let Some(battery) = message.battery {
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self.config.battery_callback.call(self, &battery).await;
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self.config
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.battery_callback
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.call((self.clone(), battery))
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.await;
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}
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}
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}
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@@ -24,9 +24,9 @@ pub struct Config {
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pub client: WrappedAsyncClient,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<IkeaRemote, bool>,
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pub callback: ActionCallback<(IkeaRemote, bool)>,
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#[device_config(from_lua, default)]
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pub battery_callback: ActionCallback<IkeaRemote, f32>,
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pub battery_callback: ActionCallback<(IkeaRemote, f32)>,
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}
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#[derive(Debug, Clone, LuaDevice)]
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@@ -88,12 +88,15 @@ impl OnMqtt for IkeaRemote {
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};
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if let Some(on) = on {
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self.config.callback.call(self, &on).await;
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self.config.callback.call((self.clone(), on)).await;
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}
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}
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if let Some(battery) = message.battery {
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self.config.battery_callback.call(self, &battery).await;
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self.config
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.battery_callback
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.call((self.clone(), battery))
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.await;
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}
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}
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}
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@@ -21,7 +21,7 @@ pub struct Config {
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pub max: isize,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<LightSensor, bool>,
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pub callback: ActionCallback<(LightSensor, bool)>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -114,7 +114,7 @@ impl OnMqtt for LightSensor {
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self.config
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.callback
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.call(self, &!self.state().await.is_dark)
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.call((self.clone(), !self.state().await.is_dark))
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.await;
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}
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}
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@@ -20,7 +20,7 @@ pub struct Config {
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pub mqtt: MqttDeviceConfig,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<Presence, bool>,
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pub callback: ActionCallback<(Presence, bool)>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -118,7 +118,10 @@ impl OnMqtt for Presence {
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debug!("Overall presence updated: {overall_presence}");
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self.state_mut().await.current_overall_presence = overall_presence;
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self.config.callback.call(self, &overall_presence).await;
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self.config
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.callback
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.call((self.clone(), overall_presence))
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.await;
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}
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}
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}
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@@ -21,7 +21,7 @@ pub struct Config {
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pub threshold: f32,
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#[device_config(from_lua, default)]
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pub done_callback: ActionCallback<Washer, ()>,
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pub done_callback: ActionCallback<Washer>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -109,7 +109,7 @@ impl OnMqtt for Washer {
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self.state_mut().await.running = 0;
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self.config.done_callback.call(self, &()).await;
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self.config.done_callback.call(self.clone()).await;
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} else if power < self.config.threshold {
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// Prevent false positives
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self.state_mut().await.running = 0;
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@@ -34,7 +34,7 @@ pub struct Config<T: LightState> {
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pub mqtt: MqttDeviceConfig,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<Light<T>, T>,
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pub callback: ActionCallback<(Light<T>, T)>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -165,7 +165,7 @@ impl OnMqtt for Light<StateOnOff> {
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self.config
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.callback
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.call(self, self.state().await.deref())
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.call((self.clone(), self.state().await.clone()))
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.await;
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}
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}
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@@ -204,7 +204,7 @@ impl OnMqtt for Light<StateBrightness> {
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self.config
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.callback
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.call(self, self.state().await.deref())
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.call((self.clone(), self.state().await.clone()))
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.await;
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}
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}
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@@ -245,7 +245,7 @@ impl OnMqtt for Light<StateColorTemperature> {
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self.config
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.callback
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.call(self, self.state().await.deref())
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.call((self.clone(), self.state().await.clone()))
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.await;
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}
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}
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@@ -51,7 +51,7 @@ pub struct Config<T: OutletState> {
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pub outlet_type: OutletType,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<Outlet<T>, T>,
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pub callback: ActionCallback<(Outlet<T>, T)>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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@@ -155,7 +155,7 @@ impl OnMqtt for Outlet<StateOnOff> {
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self.config
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.callback
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.call(self, self.state().await.deref())
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.call((self.clone(), self.state().await.clone()))
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.await;
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}
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}
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@@ -192,7 +192,7 @@ impl OnMqtt for Outlet<StatePower> {
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self.config
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.callback
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.call(self, self.state().await.deref())
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.call((self.clone(), self.state().await.clone()))
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.await;
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}
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}
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@@ -1,34 +1,28 @@
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use std::marker::PhantomData;
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use futures::future::try_join_all;
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use mlua::{FromLua, IntoLua, LuaSerdeExt};
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use serde::Serialize;
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use mlua::{FromLua, IntoLuaMulti};
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#[derive(Debug, Clone)]
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struct Internal {
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pub struct ActionCallback<P> {
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callbacks: Vec<mlua::Function>,
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lua: mlua::Lua,
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_parameters: PhantomData<P>,
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}
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#[derive(Debug, Clone)]
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pub struct ActionCallback<T, S> {
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internal: Option<Internal>,
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_this: PhantomData<T>,
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_state: PhantomData<S>,
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}
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impl<T, S> Default for ActionCallback<T, S> {
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// NOTE: For some reason the derive macro combined with PhantomData leads to issues where it
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// requires all types part of P to implement default, even if they never actually get constructed.
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// By manually implemented Default it works fine.
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impl<P> Default for ActionCallback<P> {
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fn default() -> Self {
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Self {
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internal: None,
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_this: PhantomData::<T>,
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_state: PhantomData::<S>,
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callbacks: Default::default(),
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_parameters: Default::default(),
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}
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}
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}
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impl<T, S> FromLua for ActionCallback<T, S> {
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fn from_lua(value: mlua::Value, lua: &mlua::Lua) -> mlua::Result<Self> {
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impl<P> FromLua for ActionCallback<P> {
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fn from_lua(value: mlua::Value, _lua: &mlua::Lua) -> mlua::Result<Self> {
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let callbacks = match value {
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mlua::Value::Function(f) => vec![f],
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mlua::Value::Table(table) => table
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@@ -49,40 +43,28 @@ impl<T, S> FromLua for ActionCallback<T, S> {
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};
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Ok(ActionCallback {
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internal: Some(Internal {
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callbacks,
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lua: lua.clone(),
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}),
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_this: PhantomData::<T>,
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_state: PhantomData::<S>,
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callbacks,
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_parameters: PhantomData::<P>,
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})
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}
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}
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// TODO: Return proper error here
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impl<T, S> ActionCallback<T, S>
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impl<P> ActionCallback<P>
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where
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T: IntoLua + Sync + Send + Clone + 'static,
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S: Serialize,
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P: IntoLuaMulti + Sync + Clone,
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{
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pub async fn call(&self, this: &T, state: &S) {
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let Some(internal) = self.internal.as_ref() else {
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return;
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};
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let state = internal.lua.to_value(state).unwrap();
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pub async fn call(&self, parameters: P) {
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try_join_all(
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internal
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.callbacks
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self.callbacks
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.iter()
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.map(async |f| f.call_async::<()>((this.clone(), state.clone())).await),
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.map(async |f| f.call_async::<()>(parameters.clone()).await),
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)
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.await
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.unwrap();
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}
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pub fn is_set(&self) -> bool {
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self.internal.is_some()
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pub fn is_empty(&self) -> bool {
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self.callbacks.is_empty()
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}
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}
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@@ -29,7 +29,7 @@ impl mlua::UserData for Timeout {
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methods.add_async_method(
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"start",
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async |_lua, this, (timeout, callback): (f32, ActionCallback<mlua::Value, bool>)| {
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async |_lua, this, (timeout, callback): (f32, ActionCallback<()>)| {
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if let Some(handle) = this.state.write().await.handle.take() {
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handle.abort();
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}
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@@ -42,7 +42,7 @@ impl mlua::UserData for Timeout {
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async move {
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tokio::time::sleep(timeout).await;
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callback.call(&mlua::Nil, &false).await;
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callback.call(()).await;
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}
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}));
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Reference in New Issue
Block a user