refactor: Split config
Some checks failed
Build and deploy / Deploy container (push) Blocked by required conditions
Build and deploy / build (push) Has been cancelled

This commit is contained in:
2025-10-20 04:39:12 +02:00
parent 956f818a3b
commit bb554b2c31
20 changed files with 1083 additions and 756 deletions

41
config/battery.lua Normal file
View File

@@ -0,0 +1,41 @@
local ntfy = require("config.ntfy")
local module = {}
--- @type {[string]: number}
local low_battery = {}
--- @param device DeviceInterface
--- @param battery number
function module.callback(device, battery)
local id = device:get_id()
if battery < 15 then
print("Device '" .. id .. "' has low battery: " .. tostring(battery))
low_battery[id] = battery
else
low_battery[id] = nil
end
end
function module.notify_low_battery()
-- Don't send notifications if there are now devices with low battery
if next(low_battery) == nil then
print("No devices with low battery")
return
end
local lines = {}
for name, battery in pairs(low_battery) do
table.insert(lines, name .. ": " .. tostring(battery) .. "%")
end
local message = table.concat(lines, "\n")
ntfy.send_notification({
title = "Low battery",
message = message,
tags = { "battery" },
priority = "default",
})
end
return module

View File

@@ -1,774 +1,42 @@
local devices = require("automation:devices")
local utils = require("automation:utils")
local secrets = require("automation:secrets")
local debug = require("automation:variables").debug and true or false
print(_VERSION)
local host = utils.get_hostname()
print("Running @" .. host)
--- @param topic string
--- @return string
local function mqtt_z2m(topic)
return "zigbee2mqtt/" .. topic
end
--- @param topic string
--- @return string
local function mqtt_automation(topic)
return "automation/" .. topic
end
--- @return fun(self: OnOffInterface, state: {state: boolean, power: number})
local function auto_off()
local timeout = utils.Timeout.new()
return function(self, state)
if state.state and state.power < 100 then
timeout:start(3, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
--- @param duration number
--- @return fun(self: OnOffInterface, state: {state: boolean})
local function off_timeout(duration)
local timeout = utils.Timeout.new()
return function(self, state)
if state.state then
timeout:start(duration, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
local hallway_light_automation = {
timeout = utils.Timeout.new(),
forced = false,
trash = nil,
door = nil,
}
---@return fun(_, on: boolean)
function hallway_light_automation:switch_callback()
return function(_, on)
self.timeout:cancel()
self.group.set_on(on)
self.forced = on
end
end
---@return fun(_, open: boolean)
function hallway_light_automation:door_callback()
return function(_, open)
if open then
self.timeout:cancel()
self.group.set_on(true)
elseif not self.forced then
self.timeout:start(debug and 10 or 2 * 60, function()
if self.trash == nil or self.trash:open_percent() == 0 then
self.group.set_on(false)
end
end)
end
end
end
---@return fun(_, open: boolean)
function hallway_light_automation:trash_callback()
return function(_, open)
if open then
self.group.set_on(true)
else
if
not self.timeout:is_waiting()
and (self.door == nil or self.door:open_percent() == 0)
and not self.forced
then
self.group.set_on(false)
end
end
end
end
---@return fun(_, state: { on: boolean })
function hallway_light_automation:light_callback()
return function(_, state)
if
state.on
and (self.trash == nil or self.trash:open_percent()) == 0
and (self.door == nil or self.door:open_percent() == 0)
then
-- If the door and trash are not open, that means the light got turned on manually
self.timeout:cancel()
self.forced = true
elseif not state.on then
-- The light is never forced when it is off
self.forced = false
end
end
end
--- @class OnPresence
--- @field [integer] fun(presence: boolean)
local on_presence = {}
--- @param f fun(presence: boolean)
function on_presence:add(f)
self[#self + 1] = f
end
--- @param device OnOffInterface
local function turn_off_when_away(device)
on_presence:add(function(presence)
if not presence then
device:set_on(false)
end
end)
end
--- @class WindowSensor
--- @field [integer] OpenCloseInterface
local window_sensors = {}
--- @param sensor OpenCloseInterface
function window_sensors:add(sensor)
self[#self + 1] = sensor
end
--- @class OnLight
--- @field [integer] fun(light: boolean)
local on_light = {}
--- @param f fun(light: boolean)
function on_light:add(f)
self[#self + 1] = f
end
--- @type {[string]: number}
local low_battery = {}
--- @param device DeviceInterface
--- @param battery number
local function check_battery(device, battery)
local id = device:get_id()
if battery < 15 then
print("Device '" .. id .. "' has low battery: " .. tostring(battery))
low_battery[id] = battery
else
low_battery[id] = nil
end
end
local ntfy_topic = secrets.ntfy_topic
if ntfy_topic == nil then
error("Ntfy topic is not specified")
end
local ntfy = devices.Ntfy.new({
topic = ntfy_topic,
})
on_presence:add(function(presence)
ntfy:send_notification({
title = "Presence",
message = presence and "Home" or "Away",
tags = { "house" },
priority = "low",
actions = {
{
action = "broadcast",
extras = {
cmd = "presence",
state = presence and "0" or "1",
},
label = presence and "Set away" or "Set home",
clear = true,
},
},
})
end)
on_presence:add(function(presence)
if not presence then
local open = {}
for _, sensor in ipairs(window_sensors) do
if sensor:open_percent() > 0 then
local id = sensor:get_id()
print("Open window detected: " .. id)
table.insert(open, id)
end
end
if #open > 0 then
local message = table.concat(open, "\n")
ntfy:send_notification({
title = "Windows are open",
message = message,
tags = { "window" },
priority = "high",
})
end
end
end)
local function notify_low_battery()
-- Don't send notifications if there are now devices with low battery
if next(low_battery) == nil then
print("No devices with low battery")
return
end
local lines = {}
for name, battery in pairs(low_battery) do
table.insert(lines, name .. ": " .. tostring(battery) .. "%")
end
local message = table.concat(lines, "\n")
ntfy:send_notification({
title = "Low battery",
message = message,
tags = { "battery" },
priority = "default",
})
end
local hue_ip = "10.0.0.102"
local hue_token = secrets.hue_token
if hue_token == nil then
error("Hue token is not specified")
end
local hue_bridge = devices.HueBridge.new({
identifier = "hue_bridge",
ip = hue_ip,
login = hue_token,
flags = {
presence = 41,
darkness = 43,
},
})
on_light:add(function(light)
hue_bridge:set_flag("darkness", not light)
end)
on_presence:add(function(presence)
hue_bridge:set_flag("presence", presence)
end)
local kitchen_lights = devices.HueGroup.new({
identifier = "kitchen_lights",
ip = hue_ip,
login = hue_token,
group_id = 7,
scene_id = "7MJLG27RzeRAEVJ",
})
local living_lights = devices.HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "SNZw7jUhQ3cXSjkj",
})
local living_lights_relax = devices.HueGroup.new({
identifier = "living_lights",
ip = hue_ip,
login = hue_token,
group_id = 1,
scene_id = "eRJ3fvGHCcb6yNw",
})
local hallway_top_light = devices.HueGroup.new({
identifier = "hallway_top_light",
ip = hue_ip,
login = hue_token,
group_id = 83,
scene_id = "QeufkFDICEHWeKJ7",
})
local hallway_bottom_lights = devices.HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
login = hue_token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
})
local bedroom_lights = devices.HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "PvRs-lGD4VRytL9",
})
local bedroom_lights_relax = devices.HueGroup.new({
identifier = "bedroom_lights",
ip = hue_ip,
login = hue_token,
group_id = 3,
scene_id = "60tfTyR168v2csz",
})
local bedroom_air_filter = devices.AirFilter.new({
name = "Air Filter",
room = "Bedroom",
url = "http://10.0.0.103",
})
local function create_devs(mqtt_client)
on_presence:add(function(presence)
mqtt_client:send_message(mqtt_automation("debug") .. "/presence", {
state = presence,
updated = utils.get_epoch(),
})
end)
on_light:add(function(light)
mqtt_client:send_message(mqtt_automation("debug") .. "/darkness", {
state = not light,
updated = utils.get_epoch(),
})
end)
local devs = {}
function devs:add(device)
table.insert(self, device)
end
local presence_system = devices.Presence.new({
topic = mqtt_automation("presence/+/#"),
client = mqtt_client,
callback = function(_, presence)
for _, f in ipairs(on_presence) do
if type(f) == "function" then
f(presence)
end
end
end,
})
devs:add(presence_system)
devs:add(devices.LightSensor.new({
identifier = "living_light_sensor",
topic = mqtt_z2m("living/light"),
client = mqtt_client,
min = 22000,
max = 23500,
callback = function(_, light)
for _, f in ipairs(on_light) do
if type(f) == "function" then
f(light)
end
end
end,
}))
devs:add(devices.HueSwitch.new({
name = "Switch",
room = "Living",
client = mqtt_client,
topic = mqtt_z2m("living/switch"),
left_callback = function()
kitchen_lights:set_on(not kitchen_lights:on())
end,
right_callback = function()
living_lights:set_on(not living_lights:on())
end,
right_hold_callback = function()
living_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
devs:add(devices.WakeOnLAN.new({
name = "Zeus",
room = "Living Room",
topic = mqtt_automation("appliance/living_room/zeus"),
client = mqtt_client,
mac_address = "30:9c:23:60:9c:13",
broadcast_ip = "10.0.3.255",
}))
local living_mixer = devices.OutletOnOff.new({
name = "Mixer",
room = "Living Room",
topic = mqtt_z2m("living/mixer"),
client = mqtt_client,
})
turn_off_when_away(living_mixer)
devs:add(living_mixer)
local living_speakers = devices.OutletOnOff.new({
name = "Speakers",
room = "Living Room",
topic = mqtt_z2m("living/speakers"),
client = mqtt_client,
})
turn_off_when_away(living_speakers)
devs:add(living_speakers)
devs:add(devices.IkeaRemote.new({
name = "Remote",
room = "Living Room",
client = mqtt_client,
topic = mqtt_z2m("living/remote"),
single_button = true,
callback = function(_, on)
if on then
if living_mixer:on() then
living_mixer:set_on(false)
living_speakers:set_on(false)
else
living_mixer:set_on(true)
living_speakers:set_on(true)
end
else
if not living_mixer:on() then
living_mixer:set_on(true)
else
living_speakers:set_on(not living_speakers:on())
end
end
end,
battery_callback = check_battery,
}))
--- @type OutletPower
local kettle = devices.OutletPower.new({
outlet_type = "Kettle",
name = "Kettle",
room = "Kitchen",
topic = mqtt_z2m("kitchen/kettle"),
client = mqtt_client,
callback = auto_off(),
})
turn_off_when_away(kettle)
devs:add(kettle)
--- @param on boolean
local function set_kettle(_, on)
kettle:set_on(on)
end
devs:add(devices.IkeaRemote.new({
name = "Remote",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
devs:add(devices.IkeaRemote.new({
name = "Remote",
room = "Kitchen",
client = mqtt_client,
topic = mqtt_z2m("kitchen/remote"),
single_button = true,
callback = set_kettle,
battery_callback = check_battery,
}))
local bathroom_light = devices.LightOnOff.new({
name = "Light",
room = "Bathroom",
topic = mqtt_z2m("bathroom/light"),
client = mqtt_client,
callback = off_timeout(debug and 60 or 45 * 60),
})
devs:add(bathroom_light)
devs:add(devices.Washer.new({
identifier = "bathroom_washer",
topic = mqtt_z2m("bathroom/washer"),
client = mqtt_client,
threshold = 1,
done_callback = function()
ntfy:send_notification({
title = "Laundy is done",
message = "Don't forget to hang it!",
tags = { "womans_clothes" },
priority = "high",
})
end,
}))
devs:add(devices.OutletOnOff.new({
name = "Charger",
room = "Workbench",
topic = mqtt_z2m("workbench/charger"),
client = mqtt_client,
callback = off_timeout(debug and 5 or 20 * 3600),
}))
local workbench_outlet = devices.OutletOnOff.new({
name = "Outlet",
room = "Workbench",
topic = mqtt_z2m("workbench/outlet"),
client = mqtt_client,
})
turn_off_when_away(workbench_outlet)
devs:add(workbench_outlet)
local workbench_light = devices.LightColorTemperature.new({
name = "Light",
room = "Workbench",
topic = mqtt_z2m("workbench/light"),
client = mqtt_client,
})
turn_off_when_away(workbench_light)
devs:add(workbench_light)
local delay_color_temp = utils.Timeout.new()
devs:add(devices.IkeaRemote.new({
name = "Remote",
room = "Workbench",
client = mqtt_client,
topic = mqtt_z2m("workbench/remote"),
callback = function(_, on)
delay_color_temp:cancel()
if on then
workbench_light:set_brightness(82)
-- NOTE: This light does NOT support changing both the brightness and color
-- temperature at the same time, so we first change the brightness and once
-- that is complete we change the color temperature, as that is less likely
-- to have to actually change.
delay_color_temp:start(0.5, function()
workbench_light:set_color_temperature(3333)
end)
else
workbench_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
devs:add(devices.HueSwitch.new({
name = "SwitchBottom",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchbottom"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
devs:add(devices.HueSwitch.new({
name = "SwitchTop",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/switchtop"),
left_callback = function()
hallway_top_light:set_on(not hallway_top_light:on())
end,
battery_callback = check_battery,
}))
local hallway_storage = devices.LightBrightness.new({
name = "Storage",
room = "Hallway",
topic = mqtt_z2m("hallway/storage"),
client = mqtt_client,
callback = hallway_light_automation:light_callback(),
})
turn_off_when_away(hallway_storage)
devs:add(hallway_storage)
-- TODO: Rework
hallway_light_automation.group = {
set_on = function(on)
if on then
hallway_storage:set_brightness(80)
else
hallway_storage:set_on(false)
end
hallway_bottom_lights:set_on(on)
end,
}
devs:add(devices.IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = mqtt_z2m("hallway/remote"),
callback = hallway_light_automation:switch_callback(),
battery_callback = check_battery,
}))
---@param duration number
---@return fun(_, open: boolean)
local function presence(duration)
local timeout = utils.Timeout.new()
return function(_, open)
if open then
timeout:cancel()
if not presence_system:overall_presence() then
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), {
state = true,
updated = utils.get_epoch(),
})
end
else
timeout:start(duration, function()
mqtt_client:send_message(mqtt_automation("presence/contact/frontdoor"), nil)
end)
end
end
end
local hallway_frontdoor = devices.ContactSensor.new({
name = "Frontdoor",
room = "Hallway",
sensor_type = "Door",
topic = mqtt_z2m("hallway/frontdoor"),
client = mqtt_client,
callback = {
presence(debug and 10 or 15 * 60),
hallway_light_automation:door_callback(),
},
battery_callback = check_battery,
})
devs:add(hallway_frontdoor)
window_sensors:add(hallway_frontdoor)
hallway_light_automation.door = hallway_frontdoor
local hallway_trash = devices.ContactSensor.new({
name = "Trash",
room = "Hallway",
sensor_type = "Drawer",
topic = mqtt_z2m("hallway/trash"),
client = mqtt_client,
callback = hallway_light_automation:trash_callback(),
battery_callback = check_battery,
})
devs:add(hallway_trash)
hallway_light_automation.trash = hallway_trash
local guest_light = devices.LightOnOff.new({
name = "Light",
room = "Guest Room",
topic = mqtt_z2m("guest/light"),
client = mqtt_client,
})
turn_off_when_away(guest_light)
devs:add(guest_light)
devs:add(devices.HueSwitch.new({
name = "Switch",
room = "Bedroom",
client = mqtt_client,
topic = mqtt_z2m("bedroom/switch"),
left_callback = function()
bedroom_lights:set_on(not bedroom_lights:on())
end,
left_hold_callback = function()
bedroom_lights_relax:set_on(true)
end,
battery_callback = check_battery,
}))
local balcony = devices.ContactSensor.new({
name = "Balcony",
room = "Living Room",
sensor_type = "Door",
topic = mqtt_z2m("living/balcony"),
client = mqtt_client,
battery_callback = check_battery,
})
devs:add(balcony)
window_sensors:add(balcony)
local living_window = devices.ContactSensor.new({
name = "Window",
room = "Living Room",
topic = mqtt_z2m("living/window"),
client = mqtt_client,
battery_callback = check_battery,
})
devs:add(living_window)
window_sensors:add(living_window)
local bedroom_window = devices.ContactSensor.new({
name = "Window",
room = "Bedroom",
topic = mqtt_z2m("bedroom/window"),
client = mqtt_client,
battery_callback = check_battery,
})
devs:add(bedroom_window)
window_sensors:add(bedroom_window)
local guest_window = devices.ContactSensor.new({
name = "Window",
room = "Guest Room",
topic = mqtt_z2m("guest/window"),
client = mqtt_client,
battery_callback = check_battery,
})
devs:add(guest_window)
window_sensors:add(guest_window)
local storage_light = devices.LightBrightness.new({
name = "Light",
room = "Storage",
topic = mqtt_z2m("storage/light"),
client = mqtt_client,
})
turn_off_when_away(storage_light)
devs:add(storage_light)
devs:add(devices.ContactSensor.new({
name = "Door",
room = "Storage",
sensor_type = "Door",
topic = mqtt_z2m("storage/door"),
client = mqtt_client,
callback = function(_, open)
if open then
storage_light:set_brightness(100)
else
storage_light:set_on(false)
end
end,
battery_callback = check_battery,
}))
devs.add = nil
return devs
end
--- @type MqttConfig
local mqtt_config = {
host = ((host == "zeus" or host == "hephaestus") and "olympus.lan.huizinga.dev") or "mosquitto",
port = 8883,
client_name = "automation-" .. host,
username = "mqtt",
password = secrets.mqtt_password,
tls = host == "zeus" or host == "hephaestus",
}
print("Lua " .. _VERSION .. " running on " .. utils.get_hostname())
---@type Config
return {
fulfillment = {
openid_url = "https://login.huizinga.dev/api/oidc",
},
mqtt = mqtt_config,
modules = {
setup = create_devs,
ntfy,
hue_bridge,
kitchen_lights,
living_lights,
living_lights_relax,
hallway_top_light,
hallway_bottom_lights,
bedroom_lights,
bedroom_lights_relax,
bedroom_air_filter,
mqtt = {
host = ((host == "zeus" or host == "hephaestus") and "olympus.lan.huizinga.dev") or "mosquitto",
port = 8883,
client_name = "automation-" .. host,
username = "mqtt",
password = secrets.mqtt_password,
tls = host == "zeus" or host == "hephaestus",
},
modules = {
require("config.battery"),
require("config.debug"),
require("config.hallway_automation"),
require("config.helper"),
require("config.hue_bridge"),
require("config.light"),
require("config.ntfy"),
require("config.presence"),
require("config.rooms"),
require("config.windows"),
},
-- TODO: Make this also part of the modules
schedule = {
["0 0 19 * * *"] = function()
bedroom_air_filter:set_on(true)
require("config.rooms.bedroom").set_airfilter_on(true)
end,
["0 0 20 * * *"] = function()
bedroom_air_filter:set_on(false)
require("config.rooms.bedroom").set_airfilter_on(false)
end,
["0 0 21 */1 * *"] = notify_low_battery,
["0 0 21 */1 * *"] = require("config.battery").notify_low_battery,
},
}

34
config/debug.lua Normal file
View File

@@ -0,0 +1,34 @@
local helper = require("config.helper")
local light = require("config.light")
local presence = require("config.presence")
local utils = require("automation:utils")
local variables = require("automation:variables")
local module = {}
if variables.debug == "true" then
module.debug_mode = true
elseif not variables.debug or variables.debug == "false" then
module.debug_mode = false
else
error("Variable debug has invalid value '" .. variables.debug .. "', expected 'true' or 'false'")
end
--- @type SetupFunction
function module.setup(mqtt_client)
presence.add_callback(function(p)
mqtt_client:send_message(helper.mqtt_automation("debug") .. "/presence", {
state = p,
updated = utils.get_epoch(),
})
end)
light.add_callback(function(l)
mqtt_client:send_message(helper.mqtt_automation("debug") .. "/darkness", {
state = not l,
updated = utils.get_epoch(),
})
end)
end
return module

View File

@@ -0,0 +1,84 @@
local debug = require("config.debug")
local utils = require("automation:utils")
local module = {}
local timeout = utils.Timeout.new()
local forced = false
--- @type OpenCloseInterface?
local trash = nil
--- @type OpenCloseInterface?
local door = nil
--- @type fun(on: boolean)[]
local callbacks = {}
--- @param on boolean
local function callback(on)
for _, f in ipairs(callbacks) do
f(on)
end
end
---@type fun(device: DeviceInterface, on: boolean)
function module.switch_callback(_, on)
timeout:cancel()
callback(on)
forced = on
end
---@type fun(device: DeviceInterface, open: boolean)
function module.door_callback(_, open)
if open then
timeout:cancel()
callback(true)
elseif not forced then
timeout:start(debug.debug_mode and 10 or 2 * 60, function()
if trash == nil or trash:open_percent() == 0 then
callback(false)
end
end)
end
end
---@type fun(device: DeviceInterface, open: boolean)
function module.trash_callback(_, open)
if open then
callback(true)
else
if not forced and not timeout:is_waiting() and (door == nil or door:open_percent() == 0) then
callback(false)
end
end
end
---@type fun(device: DeviceInterface, state: { state: boolean })
function module.light_callback(_, state)
print("LIGHT = " .. tostring(state.state))
if state.state and (trash == nil or trash:open_percent()) == 0 and (door == nil or door:open_percent() == 0) then
-- If the door and trash are not open, that means the light got turned on manually
timeout:cancel()
forced = true
elseif not state.state then
-- The light is never forced when it is off
forced = false
end
end
--- @param t OpenCloseInterface
function module.set_trash(t)
trash = t
end
--- @param d OpenCloseInterface
function module.set_door(d)
door = d
end
--- @param c fun(on: boolean)
function module.add_callback(c)
table.insert(callbacks, c)
end
return module

48
config/helper.lua Normal file
View File

@@ -0,0 +1,48 @@
local utils = require("automation:utils")
local module = {}
--- @param topic string
--- @return string
function module.mqtt_z2m(topic)
return "zigbee2mqtt/" .. topic
end
--- @param topic string
--- @return string
function module.mqtt_automation(topic)
return "automation/" .. topic
end
--- @return fun(self: OnOffInterface, state: {state: boolean, power: number})
function module.auto_off()
local timeout = utils.Timeout.new()
return function(self, state)
if state.state and state.power < 100 then
timeout:start(3, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
--- @param duration number
--- @return fun(self: OnOffInterface, state: {state: boolean})
function module.off_timeout(duration)
local timeout = utils.Timeout.new()
return function(self, state)
if state.state then
timeout:start(duration, function()
self:set_on(false)
end)
else
timeout:cancel()
end
end
end
return module

40
config/hue_bridge.lua Normal file
View File

@@ -0,0 +1,40 @@
local devices = require("automation:devices")
local light = require("config.light")
local presence = require("config.presence")
local secrets = require("automation:secrets")
local module = {}
module.ip = "10.0.0.102"
module.token = secrets.hue_token
if module.token == nil then
error("Hue token is not specified")
end
--- @type SetupFunction
function module.setup()
local bridge = devices.HueBridge.new({
identifier = "hue_bridge",
ip = module.ip,
login = module.token,
flags = {
presence = 41,
darkness = 43,
},
})
light.add_callback(function(l)
bridge:set_flag("darkness", not l)
end)
presence.add_callback(function(p)
bridge:set_flag("presence", p)
end)
return {
bridge,
}
end
return module

42
config/light.lua Normal file
View File

@@ -0,0 +1,42 @@
local devices = require("automation:devices")
local helper = require("config.helper")
local module = {}
--- @class OnPresence
--- @field [integer] fun(light: boolean)
local callbacks = {}
--- @param callback fun(light: boolean)
function module.add_callback(callback)
table.insert(callbacks, callback)
end
--- @param _ DeviceInterface
--- @param light boolean
local function callback(_, light)
for _, f in ipairs(callbacks) do
f(light)
end
end
--- @type LightSensor?
module.device = nil
--- @type SetupFunction
function module.setup(mqtt_client)
module.device = devices.LightSensor.new({
identifier = "living_light_sensor",
topic = helper.mqtt_z2m("living/light"),
client = mqtt_client,
min = 22000,
max = 23500,
callback = callback,
})
return {
module.device,
}
end
return module

32
config/ntfy.lua Normal file
View File

@@ -0,0 +1,32 @@
local devices = require("automation:devices")
local secrets = require("automation:secrets")
local module = {}
local ntfy_topic = secrets.ntfy_topic
if ntfy_topic == nil then
error("Ntfy topic is not specified")
end
--- @type Ntfy?
local ntfy = nil
--- @param notification Notification
function module.send_notification(notification)
if ntfy then
ntfy:send_notification(notification)
end
end
--- @type SetupFunction
function module.setup()
ntfy = devices.Ntfy.new({
topic = ntfy_topic,
})
return {
ntfy,
}
end
return module

78
config/presence.lua Normal file
View File

@@ -0,0 +1,78 @@
local devices = require("automation:devices")
local helper = require("config.helper")
local ntfy = require("config.ntfy")
local module = {}
--- @class OnPresence
--- @field [integer] fun(presence: boolean)
local callbacks = {}
--- @param callback fun(presence: boolean)
function module.add_callback(callback)
table.insert(callbacks, callback)
end
--- @param device OnOffInterface
function module.turn_off_when_away(device)
module.add_callback(function(presence)
if not presence then
device:set_on(false)
end
end)
end
--- @param _ DeviceInterface
--- @param presence boolean
local function callback(_, presence)
for _, f in ipairs(callbacks) do
f(presence)
end
end
--- @type Presence?
local presence = nil
--- @type SetupFunction
function module.setup(mqtt_client)
presence = devices.Presence.new({
topic = helper.mqtt_automation("presence/+/#"),
client = mqtt_client,
callback = callback,
})
module.add_callback(function(p)
ntfy.send_notification({
title = "Presence",
message = p and "Home" or "Away",
tags = { "house" },
priority = "low",
actions = {
{
action = "broadcast",
extras = {
cmd = "presence",
state = p and "0" or "1",
},
label = p and "Set away" or "Set home",
clear = true,
},
},
})
end)
return {
presence,
}
end
function module.overall_presence()
-- Default to no presence when the device has not been created yet
if not presence then
return false
end
return presence:overall_presence()
end
return module

12
config/rooms.lua Normal file
View File

@@ -0,0 +1,12 @@
--- @type SetupInner
return {
require("config.rooms.bathroom"),
require("config.rooms.bedroom"),
require("config.rooms.guest_bedroom"),
require("config.rooms.hallway_bottom"),
require("config.rooms.hallway_top"),
require("config.rooms.kitchen"),
require("config.rooms.living_room"),
require("config.rooms.storage"),
require("config.rooms.workbench"),
}

39
config/rooms/bathroom.lua Normal file
View File

@@ -0,0 +1,39 @@
local debug = require("config.debug")
local devices = require("automation:devices")
local helper = require("config.helper")
local ntfy = require("config.ntfy")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local light = devices.LightOnOff.new({
name = "Light",
room = "Bathroom",
topic = helper.mqtt_z2m("bathroom/light"),
client = mqtt_client,
callback = helper.off_timeout(debug.debug_mode and 60 or 45 * 60),
})
local washer = devices.Washer.new({
identifier = "bathroom_washer",
topic = helper.mqtt_z2m("bathroom/washer"),
client = mqtt_client,
threshold = 1,
done_callback = function()
ntfy.send_notification({
title = "Laundy is done",
message = "Don't forget to hang it!",
tags = { "womans_clothes" },
priority = "high",
})
end,
})
return {
light,
washer,
}
end
return module

74
config/rooms/bedroom.lua Normal file
View File

@@ -0,0 +1,74 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local hue_bridge = require("config.hue_bridge")
local windows = require("config.windows")
local module = {}
--- @type AirFilter?
local air_filter = nil
--- @type SetupFunction
function module.setup(mqtt_client)
local lights = devices.HueGroup.new({
identifier = "bedroom_lights",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 3,
scene_id = "PvRs-lGD4VRytL9",
})
local lights_relax = devices.HueGroup.new({
identifier = "bedroom_lights_relax",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 3,
scene_id = "60tfTyR168v2csz",
})
air_filter = devices.AirFilter.new({
name = "Air Filter",
room = "Bedroom",
url = "http://10.0.0.103",
})
local switch = devices.HueSwitch.new({
name = "Switch",
room = "Bedroom",
client = mqtt_client,
topic = helper.mqtt_z2m("bedroom/switch"),
left_callback = function()
lights:set_on(not lights:on())
end,
left_hold_callback = function()
lights_relax:set_on(true)
end,
battery_callback = battery.callback,
})
local window = devices.ContactSensor.new({
name = "Window",
room = "Bedroom",
topic = helper.mqtt_z2m("bedroom/window"),
client = mqtt_client,
battery_callback = battery.callback,
})
windows.add(window)
return {
lights,
lights_relax,
air_filter,
switch,
window,
}
end
--- @param on boolean
function module.set_airfilter_on(on)
if air_filter then
air_filter:set_on(on)
end
end
return module

View File

@@ -0,0 +1,34 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local presence = require("config.presence")
local windows = require("config.windows")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local light = devices.LightOnOff.new({
name = "Light",
room = "Guest Room",
topic = helper.mqtt_z2m("guest/light"),
client = mqtt_client,
})
presence.turn_off_when_away(light)
local window = devices.ContactSensor.new({
name = "Window",
room = "Guest Room",
topic = helper.mqtt_z2m("guest/window"),
client = mqtt_client,
battery_callback = battery.callback,
})
windows.add(window)
return {
light,
window,
}
end
return module

View File

@@ -0,0 +1,109 @@
local battery = require("config.battery")
local debug = require("config.debug")
local devices = require("automation:devices")
local hallway_automation = require("config.hallway_automation")
local helper = require("config.helper")
local hue_bridge = require("config.hue_bridge")
local presence = require("config.presence")
local utils = require("automation:utils")
local windows = require("config.windows")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local main_light = devices.HueGroup.new({
identifier = "hallway_main_light",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 81,
scene_id = "3qWKxGVadXFFG4o",
})
hallway_automation.add_callback(function(on)
main_light:set_on(on)
end)
local storage_light = devices.LightBrightness.new({
name = "Storage",
room = "Hallway",
topic = helper.mqtt_z2m("hallway/storage"),
client = mqtt_client,
callback = hallway_automation.light_callback,
})
presence.turn_off_when_away(storage_light)
hallway_automation.add_callback(function(on)
if on then
storage_light:set_brightness(80)
else
storage_light:set_on(false)
end
end)
local remote = devices.IkeaRemote.new({
name = "Remote",
room = "Hallway",
client = mqtt_client,
topic = helper.mqtt_z2m("hallway/remote"),
callback = hallway_automation.switch_callback,
battery_callback = battery.callback,
})
local trash = devices.ContactSensor.new({
name = "Trash",
room = "Hallway",
sensor_type = "Drawer",
topic = helper.mqtt_z2m("hallway/trash"),
client = mqtt_client,
callback = hallway_automation.trash_callback,
battery_callback = battery.callback,
})
hallway_automation.set_trash(trash)
---@param duration number
---@return fun(_, open: boolean)
local function frontdoor_presence(duration)
local timeout = utils.Timeout.new()
return function(_, open)
if open then
timeout:cancel()
if presence.overall_presence() then
mqtt_client:send_message(helper.mqtt_automation("presence/contact/frontdoor"), {
state = true,
updated = utils.get_epoch(),
})
end
else
timeout:start(duration, function()
mqtt_client:send_message(helper.mqtt_automation("presence/contact/frontdoor"), nil)
end)
end
end
end
local frontdoor = devices.ContactSensor.new({
name = "Frontdoor",
room = "Hallway",
sensor_type = "Door",
topic = helper.mqtt_z2m("hallway/frontdoor"),
client = mqtt_client,
callback = {
frontdoor_presence(debug.debug_mode and 10 or 15 * 60),
hallway_automation.door_callback,
},
battery_callback = battery.callback,
})
windows.add(frontdoor)
hallway_automation.set_door(frontdoor)
return {
main_light,
storage_light,
remote,
trash,
frontdoor,
}
end
return module

View File

@@ -0,0 +1,47 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local hue_bridge = require("config.hue_bridge")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local light = devices.HueGroup.new({
identifier = "hallway_top_light",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 83,
scene_id = "QeufkFDICEHWeKJ7",
})
local top_switch = devices.HueSwitch.new({
name = "SwitchTop",
room = "Hallway",
client = mqtt_client,
topic = helper.mqtt_z2m("hallway/switchtop"),
left_callback = function()
light:set_on(not light:on())
end,
battery_callback = battery.callback,
})
local bottom_switch = devices.HueSwitch.new({
name = "SwitchBottom",
room = "Hallway",
client = mqtt_client,
topic = helper.mqtt_z2m("hallway/switchbottom"),
left_callback = function()
light:set_on(not light:on())
end,
battery_callback = battery.callback,
})
return {
light,
top_switch,
bottom_switch,
}
end
return module

70
config/rooms/kitchen.lua Normal file
View File

@@ -0,0 +1,70 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local hue_bridge = require("config.hue_bridge")
local presence = require("config.presence")
local module = {}
--- @type HueGroup?
local lights = nil
--- @type SetupFunction
function module.setup(mqtt_client)
lights = devices.HueGroup.new({
identifier = "kitchen_lights",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 7,
scene_id = "7MJLG27RzeRAEVJ",
})
local kettle = devices.OutletPower.new({
outlet_type = "Kettle",
name = "Kettle",
room = "Kitchen",
topic = helper.mqtt_z2m("kitchen/kettle"),
client = mqtt_client,
callback = helper.auto_off(),
})
presence.turn_off_when_away(kettle)
local kettle_remote = devices.IkeaRemote.new({
name = "Remote",
room = "Kitchen",
client = mqtt_client,
topic = helper.mqtt_z2m("kitchen/remote"),
single_button = true,
callback = function(_, on)
kettle:set_on(on)
end,
battery_callback = battery.callback,
})
local kettle_remote_bedroom = devices.IkeaRemote.new({
name = "Remote",
room = "Bedroom",
client = mqtt_client,
topic = helper.mqtt_z2m("bedroom/remote"),
single_button = true,
callback = function(_, on)
kettle:set_on(on)
end,
battery_callback = battery.callback,
})
return {
lights,
kettle,
kettle_remote,
kettle_remote_bedroom,
}
end
function module.toggle_lights()
if lights then
lights:set_on(not lights:on())
end
end
return module

View File

@@ -0,0 +1,125 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local hue_bridge = require("config.hue_bridge")
local presence = require("config.presence")
local windows = require("config.windows")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local lights = devices.HueGroup.new({
identifier = "living_lights",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 1,
scene_id = "SNZw7jUhQ3cXSjkj",
})
local lights_relax = devices.HueGroup.new({
identifier = "living_lights_relax",
ip = hue_bridge.ip,
login = hue_bridge.token,
group_id = 1,
scene_id = "eRJ3fvGHCcb6yNw",
})
local switch = devices.HueSwitch.new({
name = "Switch",
room = "Living",
client = mqtt_client,
topic = helper.mqtt_z2m("living/switch"),
left_callback = require("config.rooms.kitchen").toggle_lights,
right_callback = function()
lights:set_on(not lights:on())
end,
right_hold_callback = function()
lights_relax:set_on(true)
end,
battery_callback = battery.callback,
})
local pc = devices.WakeOnLAN.new({
name = "Zeus",
room = "Living Room",
topic = helper.mqtt_automation("appliance/living_room/zeus"),
client = mqtt_client,
mac_address = "30:9c:23:60:9c:13",
broadcast_ip = "10.0.3.255",
})
local mixer = devices.OutletOnOff.new({
name = "Mixer",
room = "Living Room",
topic = helper.mqtt_z2m("living/mixer"),
client = mqtt_client,
})
presence.turn_off_when_away(mixer)
local speakers = devices.OutletOnOff.new({
name = "Speakers",
room = "Living Room",
topic = helper.mqtt_z2m("living/speakers"),
client = mqtt_client,
})
presence.turn_off_when_away(speakers)
local audio_remote = devices.IkeaRemote.new({
name = "Remote",
room = "Living Room",
client = mqtt_client,
topic = helper.mqtt_z2m("living/remote"),
single_button = true,
callback = function(_, on)
if on then
if mixer:on() then
mixer:set_on(false)
speakers:set_on(false)
else
mixer:set_on(true)
speakers:set_on(true)
end
else
if not mixer:on() then
mixer:set_on(true)
else
speakers:set_on(not speakers:on())
end
end
end,
battery_callback = battery.callback,
})
local balcony = devices.ContactSensor.new({
name = "Balcony",
room = "Living Room",
sensor_type = "Door",
topic = helper.mqtt_z2m("living/balcony"),
client = mqtt_client,
battery_callback = battery.callback,
})
windows.add(balcony)
local window = devices.ContactSensor.new({
name = "Window",
room = "Living Room",
topic = helper.mqtt_z2m("living/window"),
client = mqtt_client,
battery_callback = battery.callback,
})
windows.add(window)
return {
lights,
lights_relax,
switch,
pc,
mixer,
speakers,
audio_remote,
balcony,
window,
}
end
return module

40
config/rooms/storage.lua Normal file
View File

@@ -0,0 +1,40 @@
local battery = require("config.battery")
local devices = require("automation:devices")
local helper = require("config.helper")
local presence = require("config.presence")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local light = devices.LightBrightness.new({
name = "Light",
room = "Storage",
topic = helper.mqtt_z2m("storage/light"),
client = mqtt_client,
})
presence.turn_off_when_away(light)
local door = devices.ContactSensor.new({
name = "Door",
room = "Storage",
sensor_type = "Door",
topic = helper.mqtt_z2m("storage/door"),
client = mqtt_client,
callback = function(_, open)
if open then
light:set_brightness(100)
else
light:set_on(false)
end
end,
battery_callback = battery.callback,
})
return {
light,
door,
}
end
return module

View File

@@ -0,0 +1,68 @@
local battery = require("config.battery")
local debug = require("config.debug")
local devices = require("automation:devices")
local helper = require("config.helper")
local presence = require("config.presence")
local utils = require("automation:utils")
local module = {}
--- @type SetupFunction
function module.setup(mqtt_client)
local charger = devices.OutletOnOff.new({
name = "Charger",
room = "Workbench",
topic = helper.mqtt_z2m("workbench/charger"),
client = mqtt_client,
callback = helper.off_timeout(debug.debug_mode and 5 or 20 * 3600),
})
local outlets = devices.OutletOnOff.new({
name = "Outlets",
room = "Workbench",
topic = helper.mqtt_z2m("workbench/outlet"),
client = mqtt_client,
})
presence.turn_off_when_away(outlets)
local light = devices.LightColorTemperature.new({
name = "Light",
room = "Workbench",
topic = helper.mqtt_z2m("workbench/light"),
client = mqtt_client,
})
presence.turn_off_when_away(light)
local delay_color_temp = utils.Timeout.new()
local remote = devices.IkeaRemote.new({
name = "Remote",
room = "Workbench",
client = mqtt_client,
topic = helper.mqtt_z2m("workbench/remote"),
callback = function(_, on)
delay_color_temp:cancel()
if on then
light:set_brightness(82)
-- NOTE: This light does NOT support changing both the brightness and color
-- temperature at the same time, so we first change the brightness and once
-- that is complete we change the color temperature, as that is less likely
-- to have to actually change.
delay_color_temp:start(0.5, function()
light:set_color_temperature(3333)
end)
else
light:set_on(false)
end
end,
battery_callback = battery.callback,
})
return {
charger,
outlets,
light,
remote,
}
end
return module

42
config/windows.lua Normal file
View File

@@ -0,0 +1,42 @@
local ntfy = require("config.ntfy")
local presence = require("config.presence")
local module = {}
--- @class OnPresence
--- @field [integer] OpenCloseInterface
local sensors = {}
--- @param sensor OpenCloseInterface
function module.add(sensor)
table.insert(sensors, sensor)
end
--- @type SetupFunction
function module.setup()
presence.add_callback(function(p)
if not p then
local open = {}
for _, sensor in ipairs(sensors) do
if sensor:open_percent() > 0 then
local id = sensor:get_id()
print("Open window detected: " .. id)
table.insert(open, id)
end
end
if #open > 0 then
local message = table.concat(open, "\n")
ntfy.send_notification({
title = "Windows are open",
message = message,
tags = { "window" },
priority = "high",
})
end
end
end)
end
return module