Added dedicated light device and updated hallway logic

This commit is contained in:
Dreaded_X 2024-12-08 05:34:51 +01:00
parent 8c9e93dcc4
commit e4c211a278
Signed by: Dreaded_X
GPG Key ID: FA5F485356B0D2D4
7 changed files with 389 additions and 40 deletions

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@ -23,7 +23,6 @@ pub enum OutletType {
Outlet,
Kettle,
Charger,
Light,
}
#[derive(Debug, Clone, LuaDeviceConfig)]
@ -133,7 +132,6 @@ impl google_home::Device for IkeaOutlet {
match self.config.outlet_type {
OutletType::Outlet => Type::Outlet,
OutletType::Kettle => Type::Kettle,
OutletType::Light => Type::Light, // Find a better device type for this, ideally would like to use charger, but that needs more work
OutletType::Charger => Type::Outlet, // Find a better device type for this, ideally would like to use charger, but that needs more work
}
}

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@ -10,11 +10,13 @@ mod kasa_outlet;
mod light_sensor;
mod wake_on_lan;
mod washer;
mod zigbee;
use std::ops::Deref;
use automation_cast::Cast;
use automation_lib::device::{Device, LuaDeviceCreate};
use zigbee::light::{LightBrightness, LightOnOff};
pub use self::air_filter::AirFilter;
pub use self::contact_sensor::ContactSensor;
@ -99,6 +101,8 @@ macro_rules! impl_device {
};
}
impl_device!(LightOnOff);
impl_device!(LightBrightness);
impl_device!(AirFilter);
impl_device!(ContactSensor);
impl_device!(DebugBridge);
@ -113,6 +117,8 @@ impl_device!(WakeOnLAN);
impl_device!(Washer);
pub fn register_with_lua(lua: &mlua::Lua) -> mlua::Result<()> {
register_device!(lua, LightOnOff);
register_device!(lua, LightBrightness);
register_device!(lua, AirFilter);
register_device!(lua, ContactSensor);
register_device!(lua, DebugBridge);

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@ -0,0 +1,298 @@
use std::fmt::Debug;
use std::ops::Deref;
use std::sync::Arc;
use anyhow::Result;
use async_trait::async_trait;
use automation_lib::action_callback::ActionCallback;
use automation_lib::config::{InfoConfig, MqttDeviceConfig};
use automation_lib::device::{Device, LuaDeviceCreate};
use automation_lib::event::{OnMqtt, OnPresence};
use automation_lib::helpers::serialization::state_deserializer;
use automation_lib::mqtt::WrappedAsyncClient;
use automation_macro::LuaDeviceConfig;
use google_home::device;
use google_home::errors::ErrorCode;
use google_home::traits::{Brightness, OnOff};
use google_home::types::Type;
use rumqttc::{matches, Publish};
use serde::{Deserialize, Serialize};
use serde_json::json;
use tokio::sync::{RwLock, RwLockReadGuard, RwLockWriteGuard};
use tracing::{debug, trace, warn};
pub trait LightState:
Debug + Clone + Default + Sync + Send + Serialize + Into<StateOnOff> + 'static
{
}
#[derive(Debug, Clone, LuaDeviceConfig)]
pub struct Config<T: LightState> {
#[device_config(flatten)]
pub info: InfoConfig,
#[device_config(flatten)]
pub mqtt: MqttDeviceConfig,
#[device_config(from_lua, default)]
pub callback: ActionCallback<Light<T>, T>,
#[device_config(from_lua)]
pub client: WrappedAsyncClient,
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct StateOnOff {
#[serde(deserialize_with = "state_deserializer")]
state: bool,
}
impl LightState for StateOnOff {}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
pub struct StateBrightness {
#[serde(deserialize_with = "state_deserializer")]
state: bool,
brightness: f64,
}
impl LightState for StateBrightness {}
impl From<StateBrightness> for StateOnOff {
fn from(state: StateBrightness) -> Self {
StateOnOff { state: state.state }
}
}
#[derive(Debug, Clone)]
pub struct Light<T: LightState> {
config: Config<T>,
state: Arc<RwLock<T>>,
}
pub type LightOnOff = Light<StateOnOff>;
pub type LightBrightness = Light<StateBrightness>;
impl<T: LightState> Light<T> {
async fn state(&self) -> RwLockReadGuard<T> {
self.state.read().await
}
async fn state_mut(&self) -> RwLockWriteGuard<T> {
self.state.write().await
}
}
#[async_trait]
impl<T: LightState> LuaDeviceCreate for Light<T> {
type Config = Config<T>;
type Error = rumqttc::ClientError;
async fn create(config: Self::Config) -> Result<Self, Self::Error> {
trace!(id = config.info.identifier(), "Setting up IkeaOutlet");
config
.client
.subscribe(&config.mqtt.topic, rumqttc::QoS::AtLeastOnce)
.await?;
Ok(Self {
config,
state: Default::default(),
})
}
}
impl<T: LightState> Device for Light<T> {
fn get_id(&self) -> String {
self.config.info.identifier()
}
}
#[async_trait]
impl OnMqtt for Light<StateOnOff> {
async fn on_mqtt(&self, message: Publish) {
// Check if the message is from the device itself or from a remote
if matches(&message.topic, &self.config.mqtt.topic) {
let state = match serde_json::from_slice::<StateOnOff>(&message.payload) {
Ok(state) => state,
Err(err) => {
warn!(id = Device::get_id(self), "Failed to parse message: {err}");
return;
}
};
// No need to do anything if the state has not changed
if state.state == self.state().await.state {
return;
}
self.state_mut().await.state = state.state;
debug!(
id = Device::get_id(self),
"Updating state to {:?}",
self.state().await
);
self.config
.callback
.call(self, self.state().await.deref())
.await;
}
}
}
#[async_trait]
impl OnMqtt for Light<StateBrightness> {
async fn on_mqtt(&self, message: Publish) {
// Check if the message is from the deviec itself or from a remote
if matches(&message.topic, &self.config.mqtt.topic) {
let state = match serde_json::from_slice::<StateBrightness>(&message.payload) {
Ok(state) => state,
Err(err) => {
warn!(id = Device::get_id(self), "Failed to parse message: {err}");
return;
}
};
{
let current_state = self.state().await;
// No need to do anything if the state has not changed
if state.state == current_state.state
&& state.brightness == current_state.brightness
{
return;
}
}
self.state_mut().await.state = state.state;
self.state_mut().await.brightness = state.brightness;
debug!(
id = Device::get_id(self),
"Updating state to {:?}",
self.state().await
);
self.config
.callback
.call(self, self.state().await.deref())
.await;
}
}
}
#[async_trait]
impl<T: LightState> OnPresence for Light<T> {
async fn on_presence(&self, presence: bool) {
if !presence {
debug!(id = Device::get_id(self), "Turning device off");
self.set_on(false).await.ok();
}
}
}
impl<T: LightState> google_home::Device for Light<T> {
fn get_device_type(&self) -> Type {
Type::Light
}
fn get_device_name(&self) -> device::Name {
device::Name::new(&self.config.info.name)
}
fn get_id(&self) -> String {
Device::get_id(self)
}
fn is_online(&self) -> bool {
true
}
fn get_room_hint(&self) -> Option<&str> {
self.config.info.room.as_deref()
}
fn will_report_state(&self) -> bool {
// TODO: Implement state reporting
false
}
}
#[async_trait]
impl<T> OnOff for Light<T>
where
T: LightState,
{
async fn on(&self) -> Result<bool, ErrorCode> {
let state = self.state().await;
let state: StateOnOff = state.deref().clone().into();
Ok(state.state)
}
async fn set_on(&self, on: bool) -> Result<(), ErrorCode> {
let message = json!({
"state": if on { "ON" } else { "OFF"}
});
debug!(id = Device::get_id(self), "{message}");
let topic = format!("{}/set", self.config.mqtt.topic);
// TODO: Handle potential errors here
self.config
.client
.publish(
&topic,
rumqttc::QoS::AtLeastOnce,
false,
serde_json::to_string(&message).unwrap(),
)
.await
.map_err(|err| warn!("Failed to update state on {topic}: {err}"))
.ok();
Ok(())
}
}
const FACTOR: f64 = 30.0;
#[async_trait]
impl<T> Brightness for Light<T>
where
T: LightState,
T: Into<StateBrightness>,
{
async fn brightness(&self) -> Result<u8, ErrorCode> {
let state = self.state().await;
let state: StateBrightness = state.deref().clone().into();
let brightness =
100.0 * f64::log10(state.brightness / FACTOR + 1.0) / f64::log10(254.0 / FACTOR + 1.0);
Ok(brightness.clamp(0.0, 100.0).round() as u8)
}
async fn set_brightness(&self, brightness: u8) -> Result<(), ErrorCode> {
let brightness =
FACTOR * ((FACTOR / (FACTOR + 254.0)).powf(-(brightness as f64) / 100.0) - 1.0);
let message = json!({
"brightness": brightness.clamp(0.0, 254.0).round() as u8
});
let topic = format!("{}/set", self.config.mqtt.topic);
// TODO: Handle potential errors here
self.config
.client
.publish(
&topic,
rumqttc::QoS::AtLeastOnce,
false,
serde_json::to_string(&message).unwrap(),
)
.await
.map_err(|err| warn!("Failed to update state on {topic}: {err}"))
.ok();
Ok(())
}
}

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@ -0,0 +1 @@
pub mod light;

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@ -1,3 +1,4 @@
pub mod serialization;
mod timeout;
pub use timeout::Timeout;

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@ -0,0 +1,16 @@
use serde::de::{self, Unexpected};
use serde::{Deserialize, Deserializer};
pub fn state_deserializer<'de, D>(deserializer: D) -> Result<bool, D::Error>
where
D: Deserializer<'de>,
{
match String::deserialize(deserializer)?.as_ref() {
"ON" => Ok(true),
"OFF" => Ok(false),
other => Err(de::Error::invalid_value(
Unexpected::Str(other),
&"Value expected was either ON or OFF",
)),
}
}

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@ -155,8 +155,7 @@ automation.device_manager:add(IkeaRemote.new({
callback = set_kettle,
}))
automation.device_manager:add(IkeaOutlet.new({
outlet_type = "Light",
automation.device_manager:add(LightOnOff.new({
name = "Light",
room = "Bathroom",
topic = mqtt_z2m("bathroom/light"),
@ -215,6 +214,65 @@ automation.device_manager:add(HueSwitch.new({
end,
}))
local hallway_light_automation = {
timeout = Timeout.new(),
state = {
door_open = false,
trash_open = false,
forced = false,
},
switch_callback = function(self, on)
self.timeout:cancel()
self.group.set_on(on)
self.state.forced = on
end,
door_callback = function(self, open)
self.state.door_open = open
if open then
self.timeout:cancel()
self.group.set_on(true)
elseif not self.state.forced then
self.timeout:start(debug and 10 or 60, function()
if not self.state.trash_open then
self.group.set_on(false)
end
end)
end
end,
trash_callback = function(self, open)
self.state.trash_open = open
if open then
self.group.set_on(true)
else
if not self.timeout:is_waiting() and not self.state.door_open and not self.state.forced then
self.group.set_on(false)
end
end
end,
light_callback = function(self, on)
if on and not self.state.trash_open and not self.state.door_open then
-- If the door and trash are not open, that means the light got turned on manually
self.timeout:cancel()
self.state.forced = true
elseif not on then
-- The light is never forced when it is off
self.state.forced = false
end
end,
}
local hallway_storage = LightBrightness.new({
name = "Storage",
room = "Hallway",
topic = mqtt_z2m("hallway/storage"),
client = mqtt_client,
callback = function(_, state)
hallway_light_automation:light_callback(state.state)
end,
})
automation.device_manager:add(hallway_storage)
local hallway_bottom_lights = HueGroup.new({
identifier = "hallway_bottom_lights",
ip = hue_ip,
@ -225,42 +283,14 @@ local hallway_bottom_lights = HueGroup.new({
})
automation.device_manager:add(hallway_bottom_lights)
local hallway_light_automation = {
group = hallway_bottom_lights,
timeout = Timeout.new(),
state = {
door_open = false,
trash_open = false,
forced = false,
},
switch_callback = function(self, on)
self.timeout:cancel()
self.group:set_on(on)
self.state.forced = on
end,
door_callback = function(self, open)
self.state.door_open = open
if open then
self.timeout:cancel()
self.group:set_on(true)
elseif not self.state.forced then
self.timeout:start(debug and 10 or 60, function()
if not self.state.trash_open then
self.group:set_on(false)
end
end)
end
end,
trash_callback = function(self, open)
self.state.trash_open = open
if open then
self.group:set_on(true)
hallway_light_automation.group = {
set_on = function(on)
if on then
hallway_storage:set_brightness(80)
else
if not self.timeout:is_waiting() and not self.state.door_open and not self.state.forced then
self.group:set_on(false)
end
hallway_storage:set_on(false)
end
hallway_bottom_lights:set_on(on)
end,
}
@ -294,8 +324,7 @@ automation.device_manager:add(ContactSensor.new({
end,
}))
automation.device_manager:add(IkeaOutlet.new({
outlet_type = "Light",
automation.device_manager:add(LightOnOff.new({
name = "Light",
room = "Guest",
topic = mqtt_z2m("guest/light"),