Added dedicated light device and updated hallway logic
This commit is contained in:
@@ -23,7 +23,6 @@ pub enum OutletType {
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Outlet,
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Kettle,
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Charger,
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Light,
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}
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#[derive(Debug, Clone, LuaDeviceConfig)]
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@@ -133,7 +132,6 @@ impl google_home::Device for IkeaOutlet {
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match self.config.outlet_type {
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OutletType::Outlet => Type::Outlet,
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OutletType::Kettle => Type::Kettle,
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OutletType::Light => Type::Light, // Find a better device type for this, ideally would like to use charger, but that needs more work
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OutletType::Charger => Type::Outlet, // Find a better device type for this, ideally would like to use charger, but that needs more work
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}
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}
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@@ -10,11 +10,13 @@ mod kasa_outlet;
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mod light_sensor;
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mod wake_on_lan;
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mod washer;
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mod zigbee;
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use std::ops::Deref;
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use automation_cast::Cast;
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use automation_lib::device::{Device, LuaDeviceCreate};
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use zigbee::light::{LightBrightness, LightOnOff};
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pub use self::air_filter::AirFilter;
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pub use self::contact_sensor::ContactSensor;
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@@ -99,6 +101,8 @@ macro_rules! impl_device {
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};
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}
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impl_device!(LightOnOff);
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impl_device!(LightBrightness);
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impl_device!(AirFilter);
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impl_device!(ContactSensor);
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impl_device!(DebugBridge);
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@@ -113,6 +117,8 @@ impl_device!(WakeOnLAN);
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impl_device!(Washer);
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pub fn register_with_lua(lua: &mlua::Lua) -> mlua::Result<()> {
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register_device!(lua, LightOnOff);
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register_device!(lua, LightBrightness);
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register_device!(lua, AirFilter);
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register_device!(lua, ContactSensor);
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register_device!(lua, DebugBridge);
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298
automation_devices/src/zigbee/light.rs
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298
automation_devices/src/zigbee/light.rs
Normal file
@@ -0,0 +1,298 @@
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use std::fmt::Debug;
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use std::ops::Deref;
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use std::sync::Arc;
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use anyhow::Result;
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use async_trait::async_trait;
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use automation_lib::action_callback::ActionCallback;
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use automation_lib::config::{InfoConfig, MqttDeviceConfig};
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use automation_lib::device::{Device, LuaDeviceCreate};
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use automation_lib::event::{OnMqtt, OnPresence};
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use automation_lib::helpers::serialization::state_deserializer;
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use automation_lib::mqtt::WrappedAsyncClient;
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use automation_macro::LuaDeviceConfig;
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use google_home::device;
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use google_home::errors::ErrorCode;
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use google_home::traits::{Brightness, OnOff};
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use google_home::types::Type;
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use rumqttc::{matches, Publish};
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use serde::{Deserialize, Serialize};
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use serde_json::json;
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use tokio::sync::{RwLock, RwLockReadGuard, RwLockWriteGuard};
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use tracing::{debug, trace, warn};
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pub trait LightState:
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Debug + Clone + Default + Sync + Send + Serialize + Into<StateOnOff> + 'static
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{
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}
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#[derive(Debug, Clone, LuaDeviceConfig)]
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pub struct Config<T: LightState> {
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#[device_config(flatten)]
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pub info: InfoConfig,
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#[device_config(flatten)]
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pub mqtt: MqttDeviceConfig,
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#[device_config(from_lua, default)]
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pub callback: ActionCallback<Light<T>, T>,
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#[device_config(from_lua)]
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pub client: WrappedAsyncClient,
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}
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#[derive(Debug, Clone, Default, Serialize, Deserialize)]
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pub struct StateOnOff {
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#[serde(deserialize_with = "state_deserializer")]
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state: bool,
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}
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impl LightState for StateOnOff {}
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#[derive(Debug, Clone, Default, Serialize, Deserialize)]
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pub struct StateBrightness {
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#[serde(deserialize_with = "state_deserializer")]
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state: bool,
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brightness: f64,
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}
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impl LightState for StateBrightness {}
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impl From<StateBrightness> for StateOnOff {
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fn from(state: StateBrightness) -> Self {
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StateOnOff { state: state.state }
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}
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}
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#[derive(Debug, Clone)]
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pub struct Light<T: LightState> {
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config: Config<T>,
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state: Arc<RwLock<T>>,
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}
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pub type LightOnOff = Light<StateOnOff>;
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pub type LightBrightness = Light<StateBrightness>;
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impl<T: LightState> Light<T> {
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async fn state(&self) -> RwLockReadGuard<T> {
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self.state.read().await
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}
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async fn state_mut(&self) -> RwLockWriteGuard<T> {
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self.state.write().await
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}
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}
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#[async_trait]
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impl<T: LightState> LuaDeviceCreate for Light<T> {
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type Config = Config<T>;
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type Error = rumqttc::ClientError;
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async fn create(config: Self::Config) -> Result<Self, Self::Error> {
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trace!(id = config.info.identifier(), "Setting up IkeaOutlet");
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config
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.client
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.subscribe(&config.mqtt.topic, rumqttc::QoS::AtLeastOnce)
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.await?;
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Ok(Self {
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config,
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state: Default::default(),
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})
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}
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}
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impl<T: LightState> Device for Light<T> {
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fn get_id(&self) -> String {
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self.config.info.identifier()
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}
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}
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#[async_trait]
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impl OnMqtt for Light<StateOnOff> {
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async fn on_mqtt(&self, message: Publish) {
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// Check if the message is from the device itself or from a remote
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if matches(&message.topic, &self.config.mqtt.topic) {
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let state = match serde_json::from_slice::<StateOnOff>(&message.payload) {
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Ok(state) => state,
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Err(err) => {
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warn!(id = Device::get_id(self), "Failed to parse message: {err}");
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return;
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}
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};
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// No need to do anything if the state has not changed
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if state.state == self.state().await.state {
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return;
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}
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self.state_mut().await.state = state.state;
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debug!(
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id = Device::get_id(self),
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"Updating state to {:?}",
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self.state().await
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);
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self.config
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.callback
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.call(self, self.state().await.deref())
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.await;
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}
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}
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}
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#[async_trait]
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impl OnMqtt for Light<StateBrightness> {
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async fn on_mqtt(&self, message: Publish) {
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// Check if the message is from the deviec itself or from a remote
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if matches(&message.topic, &self.config.mqtt.topic) {
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let state = match serde_json::from_slice::<StateBrightness>(&message.payload) {
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Ok(state) => state,
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Err(err) => {
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warn!(id = Device::get_id(self), "Failed to parse message: {err}");
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return;
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}
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};
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{
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let current_state = self.state().await;
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// No need to do anything if the state has not changed
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if state.state == current_state.state
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&& state.brightness == current_state.brightness
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{
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return;
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}
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}
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self.state_mut().await.state = state.state;
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self.state_mut().await.brightness = state.brightness;
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debug!(
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id = Device::get_id(self),
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"Updating state to {:?}",
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self.state().await
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);
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self.config
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.callback
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.call(self, self.state().await.deref())
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.await;
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}
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}
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}
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#[async_trait]
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impl<T: LightState> OnPresence for Light<T> {
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async fn on_presence(&self, presence: bool) {
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if !presence {
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debug!(id = Device::get_id(self), "Turning device off");
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self.set_on(false).await.ok();
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}
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}
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}
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impl<T: LightState> google_home::Device for Light<T> {
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fn get_device_type(&self) -> Type {
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Type::Light
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}
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fn get_device_name(&self) -> device::Name {
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device::Name::new(&self.config.info.name)
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}
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fn get_id(&self) -> String {
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Device::get_id(self)
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}
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fn is_online(&self) -> bool {
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true
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}
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fn get_room_hint(&self) -> Option<&str> {
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self.config.info.room.as_deref()
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}
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fn will_report_state(&self) -> bool {
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// TODO: Implement state reporting
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false
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}
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}
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#[async_trait]
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impl<T> OnOff for Light<T>
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where
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T: LightState,
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{
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async fn on(&self) -> Result<bool, ErrorCode> {
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let state = self.state().await;
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let state: StateOnOff = state.deref().clone().into();
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Ok(state.state)
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}
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async fn set_on(&self, on: bool) -> Result<(), ErrorCode> {
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let message = json!({
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"state": if on { "ON" } else { "OFF"}
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});
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debug!(id = Device::get_id(self), "{message}");
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let topic = format!("{}/set", self.config.mqtt.topic);
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// TODO: Handle potential errors here
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self.config
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.client
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.publish(
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&topic,
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rumqttc::QoS::AtLeastOnce,
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false,
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serde_json::to_string(&message).unwrap(),
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)
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.await
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.map_err(|err| warn!("Failed to update state on {topic}: {err}"))
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.ok();
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Ok(())
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}
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}
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const FACTOR: f64 = 30.0;
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#[async_trait]
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impl<T> Brightness for Light<T>
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where
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T: LightState,
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T: Into<StateBrightness>,
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{
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async fn brightness(&self) -> Result<u8, ErrorCode> {
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let state = self.state().await;
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let state: StateBrightness = state.deref().clone().into();
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let brightness =
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100.0 * f64::log10(state.brightness / FACTOR + 1.0) / f64::log10(254.0 / FACTOR + 1.0);
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Ok(brightness.clamp(0.0, 100.0).round() as u8)
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}
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async fn set_brightness(&self, brightness: u8) -> Result<(), ErrorCode> {
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let brightness =
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FACTOR * ((FACTOR / (FACTOR + 254.0)).powf(-(brightness as f64) / 100.0) - 1.0);
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let message = json!({
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"brightness": brightness.clamp(0.0, 254.0).round() as u8
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});
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let topic = format!("{}/set", self.config.mqtt.topic);
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// TODO: Handle potential errors here
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self.config
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.client
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.publish(
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&topic,
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rumqttc::QoS::AtLeastOnce,
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false,
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serde_json::to_string(&message).unwrap(),
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)
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.await
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.map_err(|err| warn!("Failed to update state on {topic}: {err}"))
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.ok();
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Ok(())
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}
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}
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1
automation_devices/src/zigbee/mod.rs
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1
automation_devices/src/zigbee/mod.rs
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@@ -0,0 +1 @@
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pub mod light;
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