ActionCallback now only has one generics argument that has to implement
IntoLuaMulti, this makes ActionCallback much more flexible as it no
longer always requires two arguments.
This can be very useful if you want to convert a data struct to a lua
table without having to write the boilerplane (however small it may
be).
It also adds the macro on several state structs so they can be
converted to lua in the upcoming ActionCallback refactor.
This also results in the conversion being performed when the
ActionCallback is instantiated instead of when it is called, this should
make it easier to catch errors.
The environment variable `AUTOMATION_CONFIG` has been renamed to
`AUTOMATION__ENTRYPOINT` and can now also be set in `automation.toml` by
specifying:
```
automation = "<path>"
```
Directly accessing the environment variables in lua in no longer
possible. To pass in configuration or secrets you can now instead make
use of the `variables` and `secrets` modules.
To set values in these modules you can either specify them in
`automation.toml`:
```
[variables]
<name> = <value>
[secrets]
<name> = <value>
```
Note that these values will get converted to a string.
You can also specify the environment variables
`AUTOMATION__VARIABLES__<name>` and `AUTOMATION__SECRETS__<name>` to
set variables and secrets respectively. By adding the suffix `__FILE` to
the environment variable name the contents of a file can be loaded into
the variable or secret.
Note that variables and secrets are identical in functionality and the
name difference exists purely to make it clear that secret values are
meant to be kept secret.
The function `new_mqtt_client` was the last remaining entry in the
global `automation` table. The function was renamed to `new` and placed
in the new `mqtt` module. As `automation` is now empty, it has been
removed.
Previously the fulfillment config was set by setting
`automation.fulfillment`, this will no longer work in the future when
the global automation gets split into modules.