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89f97ea878
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Fixed compile issues
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2021-11-30 04:55:29 +01:00 |
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ffe620636d
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Switched to cmake
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2020-06-14 20:01:04 +02:00 |
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1cb3d5eae8
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Improved generate script
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2020-05-15 02:05:26 +02:00 |
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e4adee0e8c
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Replaced c style cast with static_cast and fixed generate script
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2020-05-14 18:03:16 +02:00 |
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c9f05af6c9
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We can properly use range based for loops with view and interaction with Lua is significantly improved
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2020-05-13 01:17:25 +02:00 |
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de5af0a5aa
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Streamlined library and reworked the way runtime components work
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2020-05-12 02:06:10 +02:00 |
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3b49c00df0
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Moved majority over to flint2 and updated sol2
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2020-05-06 22:32:30 +02:00 |
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ed076fd9fc
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Component ids can now be serialized and deserialized, deserializer converts between ids
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2019-06-27 03:41:24 +02:00 |
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7d55563ec8
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Lua Wrapper component can now be serialized
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2019-06-26 20:29:28 +00:00 |
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7ff9e21b4d
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Added codegen to register components, and started reworking lua
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2019-06-07 15:52:57 +02:00 |
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53a0b98341
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The ecs stuff does not get loaded until they are required in lua
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2019-03-07 00:39:02 +01:00 |
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96ad0de01a
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Serializer now has a nice register function
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2019-02-09 21:41:43 +00:00 |
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a6e5deb502
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Switched back to using ids instead of names, added uuids to entities and started work on serialization
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2019-02-05 22:46:53 +00:00 |
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49c1cacaa0
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Created basic ecs that has an optional lua module
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2019-01-30 00:23:32 +01:00 |
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